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Dynamic Story Scripting with the ink Scripting Language - Create dialogue and procedural storytelling systems for Unity projects (Paperback)
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Dynamic Story Scripting with the ink Scripting Language - Create dialogue and procedural storytelling systems for Unity projects (Paperback)
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Bring your stories to life by combining the narrative scripting
language, ink, with a plugin to build dialogue, quest, and
procedural storytelling systems for Unity projects Key Features
Learn how to translate stories into ink code to create interactive
projects Gain valuable insight into the ink story API to create
engaging stories using the Unity plugin Develop drop-in solutions
to common narrative problems for Unity projects Book Descriptionink
is a narrative scripting language designed for use with game
engines such as Unity through a plugin that provides an application
programming interface (API) to help you to move between the
branches of a story and access the values within it. Hands-On
Dynamic Story Scripting with the ink Scripting Language begins by
showing you how ink understands stories and how to write some
simple branching projects. You'll then move on to advanced usage
with looping structures, discovering how to use variables to set up
dynamic events in a story and defining simple rules to create
complex narratives for use with larger Unity projects. As you
advance, you'll learn how the Unity plugin allows access to a
running story through its API and explore the ways in which this
can be used to move data in and out of an ink story to adapt to
different interactions and forms of user input. You'll also work
with three specific use cases of ink with Unity by writing a
dialogue system and creating quest structures and other branching
narrative patterns. Finally, this will help you to find out how ink
can be used to generate procedural storytelling patterns for Unity
projects using different forms of data input. By the end of this
book, you will be able to move from a simple story to an intricate
Unity project using ink to power complex narrative structures. What
you will learn Discover how ink understands stories and their parts
Examine ink patterns for making branching narratives Develop code
in Unity using the ink plugin to manipulate stories Design advanced
projects combining ink stories with C# code Compare common use
cases for ink and Unity, such as dialogue systems Determine how ink
can best fit into future narrative projects Who this book is
forThis book is for Unity developers looking for a solution for
narrative-driven projects and authors who want to create
interactive story projects in Unity. Basic knowledge of Unity game
engine development and related concepts is needed to get the most
out of this book.
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