The Cocoa frameworks are some of the most powerful frameworks
for creating native desktop applications available on any platform
today, and Apple gives them away, along with the Xcode development
environment, for free However, for a first-time Mac developer, just
firing up Xcode and starting to browse the documentation can be a
daunting task. The Objective-C class reference documentation alone
would fill thousands of printed pages, not to mention all the other
tutorials and guides included with Xcode. Where do you start? Which
classes are you going to need to use? How do you use Xcode and the
rest of the tools?
This book answers these questions and more, helping you find
your way through the jungle of classes, tools, and new concepts so
that you can get started on the next great Mac OS X application
today. Jack Nutting is your guide through this forest; he's lived
here for years, and he'll show you which boulder to push, which
vine to chop, and which stream to float across in order to make it
through. You will learn not only how to use the components of this
rich framework, but also which of them fit together, and why.
Jack Nutting 's approach, combining pragmatic problem-solving
with a deep respect for the underlying design philosophies
contained within Cocoa, stems from years of experience using these
frameworks. He'll show you which parts of your application require
you to jump in and code a solution, and which parts are best served
by letting Cocoa take you where it wants you to go. The path over
what looks like a mountain of components and APIs has never been
more thoroughly prepared for your travels. With Jack's guidance,
the steep learning curve becomes a pleasurable adventure. There is
still much work for the uninitiated, but by the time you're done,
you will be well on your way to becoming a Cocoa master. What
you'll learn How to actually make your own Cocoa applicationsthis
is much more than just a quick introduction to Cocoa Which classes,
of the dozens included in Cocoa, are truly central to Cocoa
development How to best use MVC architecture concepts in a Cocoa
application How the various pieces of the Cocoa frameworks fit with
each other and into the MVC architecture Which parts of Cocoa truly
enable visual programming, letting you reap the benefits of proven,
reusable code libraries that Apple gives you for free How to
recognize recurring design patterns used throughout Cocoa, and put
them to proper use in your own code How to approach Cocoa from
different programming environments How to use the facilities
provided in Snow Leopard to create software that distributes itself
automatically among all available CPUs, improving the user
experience for your users. Who this book is for
Anyone with basic understanding of object-oriented programming
who wants to try out Mac OS X application programming, as well as
iPhone developers who want to extend their knowledge of Cocoa touch
to include the Mac-specific technologies included with Cocoa. Table
of Contents Must Love CocoaHello, WorldLights, Camera... Actions
(and Outlets, Too) GUI ComponentsUsing Table ViewsCocoa
BindingsCore Data BasicsCore Data RelationshipsSearch and Retrieve
Core Data with Criteria Windows and Menus and SheetsDocument-Based
ApplicationsExceptions, Signals, Errors, and DebuggingDrawing in
CocoaAdvanced Drawing TopicsWorking with FilesConcurrencyFuture
Paths
General
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