Object oriented programming is a way of thinking about problems.
Smalltalk is one of the purest incarnations of an object-oriented
programming language. Using a pedagogical approach, this book
covers all aspects of object oriented programming: first through
the study of various preexisting Smalltalk classes, their
implementation and use; then through a detailed description of an
implementation of an interactive Lindenmayer system and through
implementation of a series of calculators. The author addresses
such subjects as graphics programming, dependency mechanisms and
hierarchical specialization. This book fills the gap for an
in-depth self-study reference, permitting the reader to master all
aspects of object-oriented programming through a large set of
exercises with highly detailed resources.
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