The book is concerned with narrative in digital media that
changes according to user input Interactive Digital Narrative
(IDN). It provides a broad overview of current issues and future
directions in this multi-disciplinary field that includes
humanities-based and computational perspectives. It assembles the
voices of leading researchers and practitioners like Janet Murray,
Marie-Laure Ryan, Marc Cavazza, and Martin Rieser. In three
sections, it covers history, theoretical perspectives, and
varieties of practice including narrative game design, with a
special focus on changes in the power relationship between audience
and author enabled by interactivity. After discussing the
historical development of diverse forms, the book presents
theoretical standpoints including a semiotic perspective, a
proposal for a specific theoretical framework, and an inquiry into
the role of artificial intelligence. Finally, it analyses varieties
of current practice from digital poetry to location-based
applications, artistic experiments and expanded remakes of older
narrative game titles.
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