Master the art of computer animation and visual effects
production with the latest edition of this cutting-edge guide
This remarkable edition of "The Art of 3D Computer Animation and
Effects" offers clear, step-by-step guidelines for the entire
process of creating a fully rendered 3D computer animation. With
up-to-date coverage of the latest computer animation styles and
techniques, this versatile guide provides insightful information
for creating animations and visual effects--from creative
development and preproduction to finished animation.
Designed to work with any computer platform, this "Fourth
Edition" cuts through technical jargon and presents numerous
easy-to-understand instructive diagrams. Full-color examples are
presented--including VFX and animated feature movies, games, and TV
commercials--by such leading companies as Blue Sky, Blur, BUF,
Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi,
Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm
& Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many
other studios and groundbreaking independent artists from around
the world.
This fully revised edition features new material on the latest
visual effects techniques, a useful update of the traditional
principles of animation, practical information on creative
development, multiple production pipeline ideas for shorts and
visual effects, plus updated information on current production
trends and techniques in animation, rendering, modeling, rigging,
and compositing.
Whether you are a student, an independent artist or creator, or
a production company team member, "The Art of 3D Computer Animation
and Effects, Fourth Edition" gives you a broad palette of tips and
techniques for bringing your visions to life through 3D computer
animation.Unique focus on creative development and production
issuesNon-platform specific, with multiple examples illustrated in
a practical, step-by-step approachThe newest computer animation
techniques, including facial animation, image-based and
non-photorealistic rendering, model rigging, real-time models, and
2D/3D integrationOver 700 full-color imagesEncyclopedic timeline
and production pipeline
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