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Learn Cocoa on the Mac (Paperback, 2nd ed.)
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Learn Cocoa on the Mac (Paperback, 2nd ed.)
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The Cocoa frameworks are some of the most powerful for creating
native OS X apps available today. However, for a first-time Mac
developer, just firing up Xcode 4 and starting to browse the
documentation can be a daunting and frustrating task. The
Objective-C class reference documentation alone would fill
thousands of printed pages, not to mention all the other tutorials
and guides included with Xcode. Where do you start? Which classes
are you going to need to use? How do you use Xcode and the rest of
the tools? Learn Cocoa for the Mac, Second Edition, completely
revised for OS X Mountain Lion and XCode 4, answers these questions
and more, helping you find your way through the jungle of classes,
tools, and new concepts so that you can get started on the next
great OS X app today. Jack Nutting and Peter Clark are your guides
through this forest; Jack and Peter have lived here for years, and
will show you which boulder to push, which vine to chop, and which
stream to float across in order to make it through. You will learn
not only how to use the components of this rich framework, but also
which of them fit together, and why. Jack Nutting's approach,
combining pragmatic problem-solving with a deep respect for the
underlying design philosophies contained within Cocoa, stems from
years of experience using these frameworks. Peter Clark will show
you which parts of your app require you to jump in and code a
solution, and which parts are best served by letting Cocoa take you
where it wants you to go. The path over what looks like a mountain
of components and APIs has never been more thoroughly prepared for
your travels. In each chapter, you'll build an app that explores
one or more areas of the Cocoa landscape. With Jack's and Peter's
guidance, the steep learning curve becomes a pleasurable adventure.
There is still much work for the uninitiated, but by the time
you're done, you will be well on your way to becoming a Cocoa
master.
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