Follow the adventures of Evan and his archaeologist uncle as
they explore for treasure from an ancient kingdom. Help them
succeed by building a series of five robots using LEGO's popular
MINDSTORMS NXT 2.0 robotics kit. Without your robots, Evan and his
uncle are doomed to failure and in grave danger. Your robots are
the key to their success in unlocking the secret of The King's
Treasure
In this sequel to the immensely popular book, LEGO MINDSTORMS
NXT: The Mayan Adventure, you get both an engaging story and a
personal tutorial on robotics programming. You'll learn about the
motors and sensors in your NXT 2.0 kit. You'll learn to
constructively brainstorm solutions to problems. And you'll follow
clear, photo-illustrated instructions that help you build, test,
and operate a series of five robots corresponding to the five
challenges Evan and his uncle must overcome in their search for
lost treasure.Provides an excellent series of parent/child projects
Builds creative and problem-solving skills Lays a foundation for
success and fun with LEGO MINDSTORMS NXT 2.0
Please note: the print version of this title is black &
white; the eBook is full color. What you'll learn Build working
robots using the LEGO MINDSTORMS NXT 2.0 kit Constructively
brainstorm solutions to challenging problems Troubleshoot when your
robots do not work as you expect Design with a repeatable method,
not randomly Document your designs using the Design Journal
Worksheet Program your robots using the NXT-G graphical programming
language Who this book is for
LEGO MINDSTORMS NXT 2.0: The King's Treasure is written for
children ages 10 and up who want to learn to design, build, and
operate robots using LEGO's immensely popular MINDSTORMS NXT 2.0
robotics kit. The book leads readers through a series of five
projects centered on an engaging story line. It can be read by kids
alone, or it can provide the spark for a wonderful series of
parent/child activities. Teachers and FIRST LEGO League leaders can
use the book teach NXT 2.0 programming, and will find complete
instructions for building five sample robots and creating five
programs. Table of Contents Turns and Tricks MazerunnerPlanning and
Design MazeBotBuild It MazeRunnerProgram It Swing and Switch
RopeSwingerDesign and Planning RopeSwingerBuild It
RopeSwingerProgram It Hook and Pull RingTosserDesign and Planning
RingTosserBuild It RingTosserProgram It Rock and Roll
RampRiderDesign and Planning RampRiderBuild It RampRiderProgram It
Grab and Release ZipLinerDesign and Planning ZipLinerBuild It
ZipLinerProgram It Treasure and Discovery
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