This title includes a number of Open Access chapters. Covering a
broad range of new topics in computer technology and programming,
this volume discusses encryption techniques, SQL generation, Web
2.0 technologies, and visual sensor networks. It also examines
reconfigurable computing, video streaming, animation techniques,
and more. Readers will learn about an educational tool and game to
help students learn computer programming. The book also explores a
new medical technology paradigm centered on wireless technology and
cloud computing designed to overcome the problems of increasing
health technology costs.
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