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Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques (Paperback) Loot Price: R1,265
Discovery Miles 12 650
Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques (Paperback): Jason Patnode

Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques (Paperback)

Jason Patnode

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Loot Price R1,265 Discovery Miles 12 650 | Repayment Terms: R119 pm x 12*

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Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

General

Imprint: Focal Press
Country of origin: United Kingdom
Release date: March 2008
First published: 2008
Authors: Jason Patnode
Dimensions: 246 x 189 x 26mm (L x W x T)
Format: Paperback
Pages: 408
ISBN-13: 978-0-240-52034-6
Categories: Books > Computing & IT > Computer software packages > Multimedia
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LSN: 0-240-52034-3
Barcode: 9780240520346

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