Go represents an attempt to improve on some weaknesses of
traditional compiled programming languages. It de-emphasizes or
removes error-prone language structures like class inheritance and
exception handling. It features great concurrency support and
automatic memory management (garbage collection). Existing Go books
tend to be highly technical in nature, teaching all aspects of the
language regardless of their relevance to beginners. This book,
rather than talking about the features of Go in abstract terms,
features simple, clear examples that demonstrate Go in action, and
diagrams to explain difficult concepts. This book will not only
teach developers basic language features, it will get them
comfortable consulting error output, documentation, and search
engines to find solutions to problems. It will teach all the
conventions and techniques that employers expect an entry-level Go
developer to know.
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