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Computer-Aided Design of User Interfaces II - Proceedings of the Third International Conference on Computer-Aided Design of User Interfaces, 21-23 October, 1999, Louvain-la-Neuve, Belgium (Paperback, Softcover reprint of the original 1st ed. 1999)
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Computer-Aided Design of User Interfaces II - Proceedings of the Third International Conference on Computer-Aided Design of User Interfaces, 21-23 October, 1999, Louvain-la-Neuve, Belgium (Paperback, Softcover reprint of the original 1st ed. 1999)
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INTRODUCTION TO COMPUTER-AIDED DESIGN OF USER INTERFACES l 2 Jean
Vanderdonckt and Angel Puerta ,3 Jlnstitut d'Administration et de
Gestion - Universite catholique de Louvain Place des Doyens, 1 -
B-1348 Louvain-la-Neuve (Belgium) vanderdonckt@gant,ucl. ac,be ,
vanderdoncktj@acm,org Web: http://www. arpuerta. com JKnowledge
Systems Laboratory, Stanford University, MSOB x215 Stanford, CA
94305-5479, USA puena@camis. stanford. edu 3RedWhaie Corp. , 277
Town & Country Village Palo Alto, CA 94303, USA puerta@
redwhale. com Web: http://www. redwhale. com Computer-Aided Design
of Vser Interfaces (CADUI) is hereby referred to as the particular
area of Human-Computer Interaction (HCI) intended to provide
software support for any activity involved in the development life
cycle of an interactive application, Such activities namely include
task analysis, contextual inquiry [l], requirements definition,
user-centred design, application modelling, conceptual design,
prototyping, programming, in- stallation, test, evaluation,
maintenance, Although very recently addressed (e. g. , [3]), the
activity of re-designing an existing user interface (VI) for an
interactive application and the activity of re-engineering a VI to
rebuild its underlying models are also considered in CADVI. A
fundamental aim of CADVI is not only to provide some software sup-
port to the above activities, but also to incorporate strong and
solid meth- odological aspects into the development, thus fostering
abstraction reflection and leaving ad hoc development aside [5,7].
Incorporating such methodo- logical aspects inevitably covers three
related, sometimes intertwined, facets: models, method and tools.
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