Step into the world of animation and go beyond the fundamentals of
Adobe Animate to bring experiences to life through expert-led
content Key Features Produce rich motion graphics and interactive
animations for multiple platforms and discover different ways to
use Animate Explore the key features and enhancements in the latest
Adobe Animate release Take your Adobe Animate projects to the next
level by delving into creative workflows Book DescriptionAdobe
Animate is platform-agnostic asset creation, motion design,
animation, and interactivity software. Complete with step-by-step
explanations of essential concepts, practical examples, and
hands-on walkthroughs, this book shows you how to use Adobe Animate
to create immersive experiences by breaking through creative
limitations across every medium. You will begin by getting up to
speed with what you need to know about Adobe Animate quickly. Next,
you will learn how to get started with Animate as a creative
platform and explore the features introduced in the most recent
version of the software. Moving on, you'll consume and produce
media assets for multiple platforms through both the publish and
export workflows. Following this, you'll delve into advanced
rigging techniques and discover how to create more dynamic
animation with advanced depth and movement techniques. You'll also
find out how to build projects such as games, virtual reality
experiences, and apps for various platforms. The book concludes
with an examination of different methods used to extend the
software for various needs. By the end of this book, you'll be able
to produce a variety of media assets, motion design materials and
animated artifacts, and interactive content pieces - all while
targeting a variety of platforms including HTML5 Canvas, WebGL, and
mobile devices. What you will learn Gain a solid understanding of
Adobe Animate foundations and new features Understand the nuances
associated with publishing and exporting rich media content for
various platforms Make use of advanced layering and rigging
techniques to create engaging motion content Create dynamic motion
by using the camera and variable layer depth techniques Develop
web-based games, virtual reality experiences, and multiplatform
mobile applications Extend Animate with extensions,
application-level scripting, and the creation of custom integrated
tutorials Who this book is forThis book is for web, graphic, and
motion design professionals with basic experience in animation who
want to take their existing skills to the next level. A clear
understanding of basic animation concepts will help you to get the
most out of this book and produce impressive results.
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