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Books > Computing & IT > Computer hardware & operating systems

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Game Programming with Code Angel - Learn how to code in Python on Raspberry Pi or PC (Paperback, 1st ed.) Loot Price: R1,090
Discovery Miles 10 900
You Save: R303 (22%)
Game Programming with Code Angel - Learn how to code in Python on Raspberry Pi or PC (Paperback, 1st ed.): Mark Cunningham

Game Programming with Code Angel - Learn how to code in Python on Raspberry Pi or PC (Paperback, 1st ed.)

Mark Cunningham

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List price R1,393 Loot Price R1,090 Discovery Miles 10 900 | Repayment Terms: R102 pm x 12* You Save R303 (22%)

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Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game. You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games. Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game. All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developers and the projects work by encouraging you to 'Learn...then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished. What You'll Learn Integrate the fundamentals of the Python 3 programming language Program fun, classic computer games you can then play Develop computational thinking skills and abilities that can be applied to other ventures Who This Book Is For Students, hobbyists, new developers or anyone wishing to learn how to design and write computer games.

General

Imprint: Apress
Country of origin: United States
Release date: December 2019
First published: 2020
Authors: Mark Cunningham
Dimensions: 235 x 155 x 18mm (L x W x T)
Format: Paperback
Pages: 177
Edition: 1st ed.
ISBN-13: 978-1-4842-5304-5
Categories: Books > Computing & IT > Computer hardware & operating systems > General
Books > Computing & IT > Computer programming > Programming languages > General
LSN: 1-4842-5304-3
Barcode: 9781484253045

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