1. Offers ready-to-play games of varying lengths and topics, giving
teachers everything they need to implement active learning in the
political science classroom. 2. Offers pedagogical data supporting
classroom games and simulations, providing encouragement to
professors and justification to administrators for active learning,
3. Serves as a primer for modifying and designing classroom games,
supporting active professorial engagement and agency especially
important in a time of online learning.
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