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Filtering, Segmentation and Depth (Paperback, 1993 ed.)
Loot Price: R1,571
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Filtering, Segmentation and Depth (Paperback, 1993 ed.)
Series: Lecture Notes in Computer Science, 662
Expected to ship within 10 - 15 working days
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Computer vision seeks a process that starts with a noisy, ambiguous
signal from a TV camera and ends with a high-level description of
discrete objects located in 3-dimensional space and identified in a
human classification. This book addresses the process at several
levels. First to be treated are the low-level image-processing
issues of noise removaland smoothing while preserving important
lines and singularities in an image. At a slightly higher level, a
robust contour tracing algorithm is described that produces a
cartoon of the important lines in the image. Thirdis the high-level
task of reconstructing the geometry of objects in the scene. The
book has two aims: to give the computer vision community a new
approach to early visual processing, in the form of image
segmentation that incorporates occlusion at a low level, and to
introduce real computer algorithms that do a better job than what
most vision programmers use currently. The algorithms are: - a
nonlinear filter that reduces noise and enhances edges, - an edge
detector that also finds corners and produces smoothed contours
rather than bitmaps, - an algorithm for filling gaps in contours.
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