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Refactoring - Improving the Design of Existing Code (Hardcover, 2nd edition)
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Refactoring - Improving the Design of Existing Code (Hardcover, 2nd edition)
Series: Addison-Wesley Signature Series (Fowler)
Expected to ship within 12 - 17 working days
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Martin Fowler's guide to reworking bad code into well-structured
code Refactoring improves the design of existing code and enhances
software maintainability, as well as making existing code easier to
understand. Original Agile Manifesto signer and software
development thought leader, Martin Fowler, provides a catalog of
refactorings that explains why you should refactor; how to
recognize code that needs refactoring; and how to actually do it
successfully, no matter what language you use. Refactoring
principles: understand the process and general principles of
refactoring Code smells: recognize "bad smells" in code that signal
opportunities to refactor Application improvement: quickly apply
useful refactorings to make a program easier to comprehend and
change Building tests: writing good tests increases a programmer's
effectiveness Moving features: an important part of refactoring is
moving elements between contexts Data structures: a collection of
refactorings to organize data, an important role in programs
Conditional Logic: use refactorings to make conditional sections
easier to understand APIs: modules and their functions are the
building blocks of our software, and APIs are the joints that we
use to plug them together Inheritance: it is both very useful and
easy to misuse, and it's often hard to see the misuse until it's in
the rear-view mirror---refactorings can fix the misuse Examples are
written in JavaScript, but you shouldn't find it difficult to adapt
the refactorings to whatever language you are currently using as
they look mostly the same in different languages. "Whenever you
read [Refactoring], it's time to read it again. And if you haven't
read it yet, please do before writing another line of code." -David
Heinemeier Hansson, Creator of Ruby on Rails, Founder & CTO at
Basecamp "Any fool can write code that a computer can understand.
Good programmers write code that humans can understand." -M. Fowler
(1999)
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