Well-known Maya professional, Michael Ingrassia, takes readers
through his unique style of modeling: "Image Based Modeling" where
efficient, realistic models can be created very quickly.
Ingrassia's techniques allow modelers to create exact replicas of
their concept characters or objects. The techniques presented are
very efficient and allow game modelers to quickly build out stand
alone props to populate environments and game levels. Presented are
tried and true techniques that the author has used successfully in
game production for the past 10 years. Most, if not all 3D books,
focus on basic "box" modeling techniques, which are the basis for
proper 3D modeling but not the complete solution. In the author's
experience, students who have learned through the Image Based
Modeling brand, have quickly excelled into effective modelers. One
of the hardest things for any modeler to do is match their model
EXACTLY to the concept art or photos they are provided. The insider
tips in this book walk artists through this process. Artists begin
with basic modeling and advance to a creating a complete scene and
set design/game level. Rather than including sporadic models with
zero association from to one another, each model in the book
becomes an integral part of an overall theme realistic in game
development today. The accompanying downloadable resources include
8 exclusive video tutorials on advanced Maya techniques as bonus
tracks for artists providing invaluable modeling, rigging and
texturing samples. Also, an in-depth video on assembling a "Killer
Demo Reel" showing simple but effective video editing techniques
used by the author so that artists can learn how to get their work
seen. The book not only teaches effective methodology, but provides
the user with impressive content for producing effective demo reels
and portfolios. Pros and cons of demo reel, website and artist
representation are given, along with insights into the expectations
of game studios today. The video tutorials show users the finished
product, and then run through the process of step by step creation
of that particular technique.
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