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Books > Computing & IT > Applications of computing > Image processing > Computer animation

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Physics for Animators (Paperback) Loot Price: R1,550
Discovery Miles 15 500
Physics for Animators (Paperback): Michele Bousquet

Physics for Animators (Paperback)

Michele Bousquet

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Loot Price R1,550 Discovery Miles 15 500 | Repayment Terms: R145 pm x 12*

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Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often break the laws of physics for comedic or dramatic effect, you need to know which laws you're breaking in order to make it work. And while large studios might be able to spend a lot of time and money testing different approaches or hiring a physics consultant, smaller studios and independent animators have no such luxury. This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean movement, and outer space scenes, making it easy to apply realistic physics to your work. Physics concepts are explained in animator's terms, relating concepts specifically to animation movement and appearance. Complex mathematical concepts are broken down into clear steps you can follow to solve animation problems quickly and effectively. Bonus companion website at www.physicsforanimators.com offers additional resources, including examples in movies and games, links to resources, and tips on using physics in your work. Uniting theory and practice, author Michele Bousquet teaches animators how to swiftly and efficiently create scientifically accurate scenes and fix problem spots, and how and when to break the laws of physics. Ideal for everything from classical 2D animation to advanced CG special effects, this book provides animators with solutions that are simple, quick, and powerful.

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: December 2015
First published: 2016
Authors: Michele Bousquet
Dimensions: 235 x 191 x 22mm (L x W x T)
Format: Paperback
Pages: 356
ISBN-13: 978-0-415-84297-6
Categories: Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 0-415-84297-2
Barcode: 9780415842976

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