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Simulating Heterogeneous Crowds with Interactive Behaviors (Paperback) Loot Price: R1,503
Discovery Miles 15 030
Simulating Heterogeneous Crowds with Interactive Behaviors (Paperback): Nuria Pelechano, Jan M. Allbeck, Mubbasir Kapadia,...

Simulating Heterogeneous Crowds with Interactive Behaviors (Paperback)

Nuria Pelechano, Jan M. Allbeck, Mubbasir Kapadia, Norman I. Badler

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Loot Price R1,503 Discovery Miles 15 030 | Repayment Terms: R141 pm x 12*

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This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this field to get up to date with the latest contributions, and open problems for their possible future research. The chapter contributors are well known researchers and practitioners in the field and they include their latest contributions in the different topics required to achieve believable heterogeneous crowd simulation. Provides crowd simulation methodology to populate virtual environments, for video games or any kind of applications that requires believable multi-agent behavior Presents the latest contributions on crowd simulation, animation, planning, rendering and evaluation with detailed algorithms for implementation purposes Includes perspectives of both academic researchers and industrial practitioners with reference to open source solutions and commercial applications, where appropriate

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: September 2020
First published: 2017
Editors: Nuria Pelechano • Jan M. Allbeck • Mubbasir Kapadia • Norman I. Badler
Dimensions: 254 x 178mm (L x W)
Format: Paperback
Pages: 266
ISBN-13: 978-0-367-65835-9
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Computing & IT > General theory of computing > General
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 0-367-65835-6
Barcode: 9780367658359

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