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Learning Blender (Paperback, 3rd edition)
Loot Price: R1,000
Discovery Miles 10 000
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Learning Blender (Paperback, 3rd edition)
Series: Learning
Expected to ship within 9 - 15 working days
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Master the Newest Blender Techniques for Creating Amazing 3D
Characters: From Design and Modeling to Video Compositing Now fully
updated for Blender 2.83 LTS (Long-Term Support) and beyond,
Learning Blender, Third Edition, walks you through every step of
creating an outstanding 3D animated character with Blender, and
then compositing it in a real video using a professional workflow.
This edition covers the extensive interface changes of the
software, as well as many improvements and some almost fully
rewritten chapters to showcase more modern workflows. Still the
only Blender tutorial to take you from preproduction to final
result, this guide is perfect for both novices and those moving
from other software to Blender (open source and free software).
Author Oliver Villar provides full-color, hands-on chapters that
cover every aspect of character creation: design, modeling,
unwrapping, texturing, shading, rigging, animation, and rendering.
He also walks you through integrating your animated character into
a real-world video, using professional camera tracking, lighting,
and compositing techniques. The rich companion website (
blendtuts.com/learning-blender-files) will help you quickly master
even the most complex techniques with bonus contents like video
tutorials. By the time you're done, you'll be ready to create
outstanding characters for all media -- and you'll have up-to-date
skills for any 3D project, whether it involves characters or not.
Learn Blender's updated user interface and navigation Create your
first scene with Blender and the Blender Render and Cycles render
engines Organize an efficient, step-by-step pipeline to streamline
workflow in any project Master modeling, unwrapping, and texturing
Bring your character to life with materials and shading in both
Cycles and EEVEE (the new real-time render engine included in
Blender) Create your character's skeleton and make it walk Use
Camera Tracking to mix 3D objects into a real-world video Transform
a raw rendered scene into the final result using Blender's
compositing nodes Register your book for convenient access to
downloads, updates, and/or corrections as they become available.
See inside book for details.
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