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Innovating with Augmented Reality - Applications in Education and Industry (Hardcover)
Loot Price: R3,103
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Innovating with Augmented Reality - Applications in Education and Industry (Hardcover)
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Augmented Reality (AR) has many advantages that include increased
engagement and interaction as well as enhanced innovation and
responsiveness. AR technology has applications in almost all
domains such as medical training, retail, repair and maintenance of
complex equipment, interior design in architecture and
construction, business logistics, tourism, and classroom education.
Innovating with Augmented Reality: Applications in Education and
Industry explains the concepts behind AR, explores some of its
application areas, and gives an in-depth look at how this
technology aligns with Education 4.0. Due to the rapid advancements
in technology, future education systems must prepare students to
work with the latest technologies by enabling them to learn
virtually in augmented ways in varied platforms. By providing an
illusion of physical objects, which takes the students to a new
world of imagination, AR and Virtual Reality (VR) create virtual
and interactive environments for better learning and understanding.
AR applications in education are covered in four chapters of this
book, including a chapter on how gamification can be made use of in
the teaching and learning process. The book also covers other
application areas of AR and VR. One such application area is the
food and beverage industry with case studies on virtual 3D food,
employee training, product-customer interaction, restaurant
entertainment, restaurant tours, and product packaging. The
application of AR in the healthcare sector, medical education, and
related devices and software are examined in the book's final
chapter. The book also provides an overview of the game development
software, Unity, a real-time development platform for 2D and 3D AR
and VR, as well as the software tools and techniques used in
developing AR-based apps.
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