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Zones of Control - Perspectives on Wargaming (Hardcover) Loot Price: R1,091
Discovery Miles 10 910
You Save: R207 (16%)
Zones of Control - Perspectives on Wargaming (Hardcover): Pat Harrigan, Matthew G. Kirschenbaum

Zones of Control - Perspectives on Wargaming (Hardcover)

Pat Harrigan, Matthew G. Kirschenbaum; Foreword by James F Dunnigan; Contributions by Jon Peterson, John Curry, Tetsuya Nakamura, Jack Greene, Lee Brimmicombe-Wood, Mark Mahaffey, A Scott Glancy

Series: Game Histories

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List price R1,298 Loot Price R1,091 Discovery Miles 10 910 | Repayment Terms: R102 pm x 12* You Save R207 (16%)

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Examinations of wargaming for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming's past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming's ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice. Contributors Jeremy Antley, Richard Barbrook, Elizabeth M. Bartels, Ed Beach, Larry Bond, Larry Brom, Lee Brimmicombe-Wood, Rex Brynen, Matthew B. Caffrey, Jr., Luke Caldwell, Catherine Cavagnaro, Robert M. Citino, Laurent Closier, Stephen V. Cole, Brian Conley, Greg Costikyan, Patrick Crogan, John Curry, James F. Dunnigan, Robert J. Elder, Lisa Faden, Mary Flanagan, John A. Foley, Alexander R. Galloway, Sharon Ghamari-Tabrizi, Don R. Gilman, A. Scott Glancy, Troy Goodfellow, Jack Greene, Mark Herman, Kacper Kwiatkowski, Tim Lenoir, David Levinthal, Alexander H. Levis, Henry Lowood, Elizabeth Losh, Esther MacCallum-Stewart, Rob MacDougall, Mark Mahaffey, Bill McDonald, Brien J. Miller, Joseph Miranda, Soraya Murray, Tetsuya Nakamura, Michael Peck, Peter P. Perla, Jon Peterson, John Prados, Ted S. Raicer, Volko Ruhnke, Philip Sabin, Thomas C. Schelling, Marcus Schulzke, Miguel Sicart, Rachel Simmons, Ian Sturrock, Jenny Thompson, John Tiller, J. R. Tracy, Brian Train, Russell Vane, Charles Vasey, Andrew Wackerfuss, James Wallis, James Wallman, Yuna Huh Wong

General

Imprint: MIT Press
Country of origin: United States
Series: Game Histories
Release date: April 2016
First published: 2016
Editors: Pat Harrigan (freelance writer and editor) • Matthew G. Kirschenbaum (Associate Professor of English and Associate Director)
Foreword by: James F Dunnigan
Contributors: Jon Peterson • John Curry • Tetsuya Nakamura • Jack Greene • Lee Brimmicombe-Wood • Mark Mahaffey • A Scott Glancy
Dimensions: 229 x 203 x 35mm (L x W x T)
Format: Hardcover - Cloth over boards
Pages: 848
ISBN-13: 978-0-262-03399-2
Categories: Books > Social sciences > Warfare & defence > General
Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Role-playing & war games
LSN: 0-262-03399-2
Barcode: 9780262033992

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