This book is the proceedings of the 40th annual Graphics
Interface conference the oldest continuously scheduled conference
in the field. The book includes high-quality papers on recent
advances in interactive systems, human computer interaction, and
graphics from around the world. It covers the following topics:
shading and rendering, geometric modeling and meshing, image-based
rendering, image synthesis and realism, computer animation,
real-time rendering, non-photorealistic rendering, interaction
techniques, human interface devices, augmented reality, data and
information visualization, mobile computing, haptic and tangible
interfaces, and perception."
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