Chapters in Game Theory has been written on the occasion of the
65th birthday of Stef Tijs, who can be regarded as the godfather of
game theory in the Netherlands. The contributors all are indebted
to Stef Tijs, as former Ph.D. students or otherwise. The book
contains fourteen chapters on a wide range of subjects. Some of
these can be considered surveys while other chapters present new
results: most contributions can be positioned somewhere in between
these categories. The topics covered include: cooperative
stochastic games; noncooperative stochastic games; sequencing
games; games arising form linear (semi-) infinite programming
problems; network formation, costs and potential games; potentials
and consistency in transferable utility games; the nucleolus and
equilibrium prices; population uncertainty and equilibrium
selection; cost sharing; centrality in social networks; extreme
points of the core; equilibrium sets of bimatrix games; game theory
and the market; and transfer procedures for nontransferable utility
games. Both editors did their Ph.D with Stef Tijs, while he was
affiliated with the mathematics department of the University of
Nijmegen.
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