The book introduces techniques to improve the effectiveness of
serious games in relation to cognition and motivation. These
techniques include ways to improve motivation, collaboration,
reflection, and the integration of gameplay into various contexts.
The contributing authors expand upon this broad range of
techniques, show recent empirical research on each of these
techniques that discuss their promise and effectiveness, then
present general implications or guidelines that the techniques
bring forth. They then suggest how serious games can be improved by
implementing the respective technique into a particular game.
General
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