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Advances in Computer Graphics Hardware V - Rendering, Ray Tracing and Visualization Systems (Paperback, Softcover reprint of the original 1st ed. 1992)
Loot Price: R1,498
Discovery Miles 14 980
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Advances in Computer Graphics Hardware V - Rendering, Ray Tracing and Visualization Systems (Paperback, Softcover reprint of the original 1st ed. 1992)
Series: Focus on Computer Graphics
Expected to ship within 10 - 15 working days
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This volume contains papers representing a comprehensive record of
the contributions to the fifth workshop at EG '90 in Lausanne. The
Eurographics hardware workshops have now become an established
forum for the exchange of information about the latest developments
in this field of growing importance. The first workshop took place
during EG '86 in Lisbon. All participants considered this to be a
very rewarding event to be repeated at future EG conferences. This
view was reinforced at the EG '87 Hardware Workshop in Amsterdam
and firmly established the need for such a colloquium in this
specialist area within the annual EG conference. The third EG
Hardware Workshop took place in Nice in 1988 and the fourth in
Hamburg at EG '89. The first part of the book is devoted to
rendering machines. The papers in this part address techniques for
accelerating the rendering of images and efficient ways of improv
ing their quality. The second part on ray tracing describes
algorithms and architectures for producing photorealistic images,
with emphasis on ways of reducing the time for this computationally
intensive task. The third part on visualization systems covers a
num ber of topics, including voxel-based systems, radiosity,
animation and special rendering techniques. The contributions show
that there is flourishing activity in the development of new
algorithmic and architectural ideas and, in particular, in
absorbing the impact of VLSI technology. The increasing diversity
of applications encourage new solutions, and graphics hardware has
become a research area of high activity and importance.
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