Graphic Design in Urban Environments introduces the idea of a
category of designed graphic objects that significantly contribute
to the functioning of urban systems. These elements, smaller than
buildings, are generally understood by urban designers to comprise
such phenomena as sculpture, clock towers, banners, signs, large
screens, the portrayal of images on buildings through "smart
screens," and other examples of what urban designers call "urban
objects."The graphic object as it is defined here also refers to a
range of familiar things invariably named in the literature as
maps, street numbers, route signs, bus placards, signs,
architectural communication, commercial vernacular, outdoor
publicity, lettering, banners, screens, traffic and direction signs
and street furniture. One can also add markings of a sports pitch,
lighting, bollards, even red carpets or well dressings. By looking
at the environment, and design and deconstructing form and context
relationships, the defining properties and configurational patterns
that make up graphic objects are shown in this book to link the
smallest graphic detail (e.g. the number 16) to larger symbolic
statements (e.g. the Empire State Building). From a professional
design practice perspective, a cross section through type,
typographic, graphic and urban design will provide a framework for
considering the design transition between alphabets, writing
systems, images (in the broadest sense) and environments.
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