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Framing Play Design - A hands-on guide for designers, learners and innovators (Paperback)
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Framing Play Design - A hands-on guide for designers, learners and innovators (Paperback)
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For many decades, play has been placed outside of learning spheres
and only meant for children. What can be observed now is a revival
of the phenomenal characteristics and potentials found in strong
play experiences across life-long learning target groups and
applied situations as well as broadly in the product, service and
experience development industry. The effect play can have on
participants and surroundings can be extremely effective. This book
provides operational design guidelines on how to find strong
balances in the making of specific play-based designs as well as
how to involve users and stakeholders in the process of play design
making. Through curious mindsets and surprising features,
designers, learners and innovators are moved to new types of
perspectives, approaches, beliefs and routines. This is considered
to be a vital ingredient in the 21st century and of the coming
decade because of rapid changes in school sectors and industry
markets. This book provides frameworks and theories at a more
operational level, which can guide those interested in designing
for particular play experiences at a hands-on level.
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