This book constitutes the thoroughly refereed post-proceedings
of the Third International Workshop on Approximation and Online
Algorithms, held in Palma de in October 2005. The 26 revised full
papers presented were carefully reviewed and selected from 68
submissions. Topics addressed by the workshop include algorithmic
game theory, approximation classes, coloring and partitioning,
competitive analysis, computational finance, cuts and connectivity,
geometric problems, and mechanism design.
General
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