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Buckminster Fuller's World Game and Its Legacy (Hardcover) Loot Price: R1,551
Discovery Miles 15 510
Buckminster Fuller's World Game and Its Legacy (Hardcover): Timothy Stott

Buckminster Fuller's World Game and Its Legacy (Hardcover)

Timothy Stott

Series: Routledge Focus on Art History and Visual Studies

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Loot Price R1,551 Discovery Miles 15 510 | Repayment Terms: R145 pm x 12*

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This book studies R. Buckminster Fuller's World Game and similar world games, past and present. Proposed by Fuller in 1964 and first played in colleges and universities across North America at a time of growing ecological crisis, the World Game attempted to turn data analysis, systems modelling, scenario building, computer technology, and information design to more egalitarian ends to meet human needs. It challenged players to redistribute finite planetary resources more equitably, to 'make the world work'. Criticised and lauded in equal measure, the World Game has evolved through several formats and continues today in correspondence with debates on planetary stewardship, gamification, data management, and the democratic deficit. This book looks again at how the World Game has been played, focusing on its architecture, design, and gameplay. With hindsight, the World Game might appear naive, utopian, or technocratic, but we share its problems, if not necessarily its solutions. Such a study will be of interest to scholars working in art history, design history, game studies, media studies, architecture, and the environmental humanities.

General

Imprint: Routledge
Country of origin: United Kingdom
Series: Routledge Focus on Art History and Visual Studies
Release date: July 2021
First published: 2022
Authors: Timothy Stott
Dimensions: 216 x 138 x 14mm (L x W x T)
Format: Hardcover
Pages: 124
ISBN-13: 978-0-367-48390-6
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Arts & Architecture > History of art / art & design styles > General
Books > Arts & Architecture > Industrial / commercial art & design > General
Books > Social sciences > Politics & government > General
Books > Science & Mathematics > Mathematics > Probability & statistics
Books > Professional & Technical > Environmental engineering & technology > General
Books > Social sciences > Sociology, social studies > Social research & statistics > General
Books > Science & Mathematics > Mathematics > Optimization > Game theory
Books > Earth & environment > The environment > Pollution & threats to the environment > Global warming
Books > Computing & IT > Applications of computing > Image processing > Computer animation
LSN: 0-367-48390-4
Barcode: 9780367483906

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