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Arcade Game Typography - The Art of Pixel Type (Paperback) Loot Price: R521
Discovery Miles 5 210
You Save: R83 (14%)
Arcade Game Typography - The Art of Pixel Type (Paperback): Toshi Omagari

Arcade Game Typography - The Art of Pixel Type (Paperback)

Toshi Omagari; Foreword by Kiyonori Muroga

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List price R604 Loot Price R521 Discovery Miles 5 210 You Save R83 (14%)

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Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.

General

Imprint: Thames and Hudson
Country of origin: United Kingdom
Release date: October 2019
Authors: Toshi Omagari
Foreword by: Kiyonori Muroga
Dimensions: 230 x 170 x 21mm (L x W x T)
Format: Paperback
Pages: 272
ISBN-13: 978-0-500-02174-3
Categories: Books > Arts & Architecture > Industrial / commercial art & design > Typography
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LSN: 0-500-02174-0
Barcode: 9780500021743

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