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Unreal Engine 4 Scripting with C++ Cookbook (Paperback)
Loot Price: R1,432
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Unreal Engine 4 Scripting with C++ Cookbook (Paperback)
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Get the best out of your games by scripting them using UE4 About
This Book * A straightforward and easy-to-follow format * A
selection of the most important tasks and problems * Carefully
organized instructions to solve problems efficiently * Clear
explanations of what you did * Solutions that can be applied to
solve real-world problems Who This Book Is For This book is
intended for game developers who understand the fundamentals of
game design and C++ and would like to incorporate native code into
the games they make with Unreal. They will be programmers who want
to extend the engine, or implement systems and Actors that allow
designers control and flexibility when building levels. What You
Will Learn * Build function libraries (Blueprints) containing
reusable code to reduce upkeep * Move low-level functions from
Blueprint into C++ to improve performance * Abstract away complex
implementation details to simplify designer workflows * Incorporate
existing libraries into your game to add extra functionality such
as hardware integration * Implement AI tasks and behaviors in
Blueprints and C++ * Generate data to control the appearance and
content of UI elements In Detail Unreal Engine 4 (UE4) is a
complete suite of game development tools made by game developers,
for game developers. With more than 100 practical recipes, this
book is a guide showcasing techniques to use the power of C++
scripting while developing games with UE4. It will start with
adding and editing C++ classes from within the Unreal Editor. It
will delve into one of Unreal's primary strengths, the ability for
designers to customize programmer-developed actors and components.
It will help you understand the benefits of when and how to use C++
as the scripting tool. With a blend of task-oriented recipes, this
book will provide actionable information about scripting games with
UE4, and manipulating the game and the development environment
using C++. Towards the end of the book, you will be empowered to
become a top-notch developer with Unreal Engine 4 using C++ as the
scripting language. Style and approach A recipe based practical
guide to show you how you can leverage C++ to manipulate and change
your game behavior and game design using Unreal Engine 4.
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