Wolfgang Engel's GPU Pro 360 Guide to Mobile Devices gathers all
the cutting-edge information from his previous seven GPU Pro
volumes into a convenient single source anthology that covers
computer graphics in mobile devices. This volume is complete with
18 articles by leading programmers that focus on the ability of
graphics processing units to process and generate geometry in
exciting ways. GPU Pro 360 Guide to Mobile Devices is comprised of
ready-to-use ideas and efficient procedures that can help solve
many computer graphics programming challenges that may arise. Key
Features: Presents tips & tricks on real-time rendering of
special effects and visualization data on common consumer software
platforms such as PCs, video consoles, mobile devices Covers
specific challenges involved in creating games on various platforms
Explores the latest developments in rapidly evolving field of
real-time rendering Takes practical approach that helps graphics
programmers solve their daily challenges
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