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Game Character Modeling and Animation with 3ds Max (Hardcover)
Loot Price: R4,886
Discovery Miles 48 860
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Game Character Modeling and Animation with 3ds Max (Hardcover)
Expected to ship within 12 - 17 working days
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This book takes you step-by-step through the process of creating a
playable 3D character using 3DS Max. Offering a complete overview
of the 3D real-time character asset creation pipeline. Yancey
Clinton will take you through the five major subjects used in the
asset pipeline: 1. 3D modeling, including techniques specifically
for both the body and head. 2. Unwrapping a model, which is one of
the most misunderstood processes. 3. An overview of creating
textures for your Unwrapped chararacter using Photoshop. 4. Rigging
or Skinning a Character, using the industry standard Character
Studio 4. 5. 'How to make your character move' with an overview of
game animation and deeper into Character Studio. But it doesn't end
there! Yancey also shows you the final step; how to actually put
the model into the Unreal editor and compile it for play in Unreal
Tournament.
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