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Cage-based Performance Capture (Hardcover, 2014 ed.)
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Cage-based Performance Capture (Hardcover, 2014 ed.)
Series: Studies in Computational Intelligence, 509
Expected to ship within 12 - 17 working days
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Nowadays, highly-detailed animations of live-actor performances are
increasingly easier to acquire and 3D Video has reached
considerable attentions in visual media production. In this book,
we address the problem of extracting or acquiring and then reusing
non-rigid parametrization for video-based animations. At first
sight, a crucial challenge is to reproduce plausible boneless
deformations while preserving global and local captured properties
of dynamic surfaces with a limited number of controllable, flexible
and reusable parameters. To solve this challenge, we directly rely
on a skin-detached dimension reduction thanks to the well-known
cage-based paradigm. First, we achieve Scalable Inverse Cage-based
Modeling by transposing the inverse kinematics paradigm on
surfaces. Thus, we introduce a cage inversion process with
user-specified screen-space constraints. Secondly, we convert
non-rigid animated surfaces into a sequence of optimal cage
parameters via Cage-based Animation Conversion. Building upon this
reskinning procedure, we also develop a well-formed Animation
Cartoonization algorithm for multi-view data in term of cage-based
surface exaggeration and video-based appearance stylization.
Thirdly, motivated by the relaxation of prior knowledge on the
data, we propose a promising unsupervised approach to perform
Iterative Cage-based Geometric Registration. This novel
registration scheme deals with reconstructed target point clouds
obtained from multi-view video recording, in conjunction with a
static and wrinkled template mesh. Above all, we demonstrate the
strength of cage-based subspaces in order to reparametrize highly
non-rigid dynamic surfaces, without the need of secondary
deformations. To the best of our knowledge this book opens the
field of Cage-based Performance Capture.
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