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Transactions on Edutainment VIII (Paperback, 2012 ed.)
Loot Price: R1,469
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Transactions on Edutainment VIII (Paperback, 2012 ed.)
Series: Transactions on Edutainment, 7220
Expected to ship within 10 - 15 working days
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This journal subline serves as a forum for stimulating and
disseminating innovative research ideas, theories, emerging
technologies, empirical investigations, state-of-the-art methods,
and tools in all different genres of edutainment, such as
game-based learning and serious games, interactive storytelling,
virtual learning environments, VR-based education, and related
fields. It covers aspects from educational and game theories,
human-computer interaction, computer graphics, artificial
intelligence, and systems design. This issue contains 10
outstanding contributions from the International Conference on
E-Learning and Games, Edutainment 2011, as well as 14 regular
papers which were partly selected from national conferences. The
topics covered are game engine, using games to teach, identifying
player emotion states, assessing the effects of educational games
to multi-touch interaction, natural user interface, and virtual
reality. Generally, the papers present a large number of examples
of edutainment applications, giving more evidence on the high
potential and impact of edutainment approaches.
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