|
Showing 1 - 4 of
4 matches in All Departments
Actor-Network Theory (ANT), originally a social theory, seeks to
organize objects and non-human entities into social networks. Its
most innovative claim approaches these networks outside the
anthropocentric view, including both humans and non-human objects
as active participants in a social context; because of this, the
theory has applications in a myriad of domains, not merely in the
social sciences. Applying the Actor-Network Theory in Media Studies
applies this novel approach to media studies. This publication
responds to the current trends in international media studies by
presenting ANT as the new theoretical paradigm through which
meaningful discussion and analysis of the media, its production,
and its social and cultural effects. Featuring both case studies
and theoretical and methodical meditations, this timely publication
thoroughly considers the possibilities of these disparate, yet
divergent fields. This book is intended for use by researchers,
students, sociologists, and media analysts concerned with
contemporary media studies.
This collection intends to fill a long overdue research gap on the
praxeological aspects of the relationships between disabilities,
accessibility, and digital gaming. It will focus on the question of
how Game Studies can profit from a Disability Studies perspective
of en-/disabling gaming and issues of disability, (in)accessibility
and ableism, and vice versa. Instead of departing from the medical
model of disability that informs a wide range of publications on
“disabled” gaming and that preconceives users as either
“able-bodied,” “normal” or as “disabled,”
“deficit,” or “unable to play,” our central premise is that
dis/ability is not an essential characteristic of the playing
subject. We rather intend to analyze the complex infrastructures of
playing, i.e., the complex interplay of heterogeneous human and
non-human actors, that are en- or disabling.Â
Outlines how in modern societies hearing, health and sound
technologies are entangled in multi-faceted ways. The book brings
together, for the first time, historians, scholars from media
studies, social sciences, cultural studies, acoustics and
neuroscientists to show and discuss how modern technologies play a
decisive role in the ways 'normal', enhanced or 'smart' hearing as
well as hearing impairment have been configured and experienced.
Addresses current hearing practices that become increasingly
mediated by personalized hearing technologies and aids that engage
with continuously changing sonic situations along advanced
algorithms and intuitive apps.
Der Band reflektiert Forschungspraktiken, die fur das Projekt der
Biokybernetik wie der aktuellen bionischen Prothetik und
Medienoekologie charakteristisch sind: die Suche nach einem dritten
Weg zwischen Technologisierung des Bios und Biologisierung von
Technik. Durch ihre moeglichst dichten Beschreibungen der
jeweiligen wechselseitigen Affizierungs- und Teilhabeprozesse
zwischen Mensch und Technik tragen die wissenschaftshistorischen,
philosophischen, kultur- und medienwissenschaftlichen Beitrage dazu
bei, den Blick auf die bewusste Annaherung der Zwei Kulturen durch
die gegenwartigen Lebens- und Kulturwissenschaften zu erweitern.
Dies wird u.a. durch die Kontextualisierung der Debatten in Bezug
auf das Verhaltnis zwischen Maschinen und Organismen sowie
Artifiziellem und Naturlichem geleistet.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R398
R369
Discovery Miles 3 690
|