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Showing 1 - 14 of 14 matches in All Departments
The best-loved comic characters in the world - Superman, Batman, Wonder Woman, the JLA and many more - are all brought to life by the number one fan-favourite artist working in the medium today, the incomparable Alex Ross. With a new jacket and an additional 16 pages, this book reveals Ross's lifelong love of these classic superheroes and his vision - combining his dynamic art with Chip Kidd's kinetic design. Step into the studio for a behind-the-scenes look at his creative process, with hundreds of never-before seen sketches, limited edition prints, and prototype sculptures. It also has 32 pages of exclusive new material centring on Ross's startling new comic series, "Justice", written by Jim Kreuger, with Ross painting over Doug Braithwaite's pencils!
Journey back to where it all started in this deluxe collection of the classic Topps trading cards from 1993-just in time for the theatrical release of Jurassic World: DominionJurassic Park was an immediate blockbuster and has gone on to become a multimedia franchise with five sequels, theme park attractions, comic books, toys, and more-including a set of trading cards released by Topps in 1993 to tie into the film. This comprehensive collection of the original trading card series-timed to publish alongside Jurassic World: Dominion-includes the fronts and backs of all of these classic cards, plus the special chase cards and rare promotional material. The book also includes text and commentary by Gary Gerani, editor of the original series, and an afterword by Chip Kidd, who created and designed the cover of Michael Crichton's Jurassic Park, which became the iconic logo for the franchise.
Now in paperback! A curious kid's guide to graphic design, covering form, function, color, typography, and much more, plus 10 hands-on design projects. Written by Chip Kidd, "the closest thing to a rock star" in the design world (USA Today). Design is all around you. And whether you realize it or not, you are already a designer. In Go, renowned graphic designer Chip Kidd explains not just the elements of design, including form, line, color, scale, typography, and more, but most important, how to use those elements in creative ways. Like putting the word "go" on a stop sign, Go is all about shaking things up--and kids love its playful spirit and belief that the world looks better when you look at it differently. Kidd writes about scale: When a picture looks good small, don't stop there--see how it looks when it's really small. Or really big. He explains the difference between vertical lines and horizontal lines. The effect of cropping a picture to make it beautiful--or, cropping it even more to make it mysterious and compelling. How different colors signify different moods. The art of typography, including serifs and sans serifs, kerning and leading. The book ends with ten hands-on design projects for kids. "An excellent introduction to graphic design through [the author's] own excellent work. Anyone interested in the subject, including most practitioners, will find it delightful."--Milton Glaser
Timed for the 60th anniversary, the iconic and influential first issue of the Fantastic Four by Stan Lee and Jack Kirby, deconstructed by award-winning designer Chip Kidd; with text by novelist Walter Mosley, Marvel editor Tom Brevoort, and historian Mark Evanier; and photographs by Geoff Spear The first issue of Fantastic Four by legendary creators Stan Lee and Jack Kirby introduced fans to a now-iconic team of Super Heroes-Mister Fantastic, the Invisible Girl, the Human Torch, and the Thing-ushering in the modern Marvel Age of comics. Kirby's artistic contributions in this comic book revolutionized visual storytelling and brought a new reality to the way comics stories could be told, the ripple effects of which continue to influence comic book art to this day. Sixty years after its publication in November 1961, this stunning reimagining by award-winning graphic designer Chip Kidd uses an original copy of the comic book (which initially sold for ten cents and now sells for astronomical prices in good condition) to present the classic story in a whole new way that is sure to engage both lifelong fans and the latest generation of Marvel enthusiasts. The book also includes text by bestselling novelist Walter Mosley, Marvel editor Tom Brevoort, and historian Mark Evanier (Kirby: King of Comics). Stunningly photographed by award-winning photographer Geoff Spear, Fantastic Four no. 1 is showcased as you've never seen it before-oversized and remastered-a panel-by-panel exploration of the entire issue that captures every single detail and nuance of Lee's story and Kirby's groundbreaking artwork, making it a must-have for every comic book collection.
Shazam made his debut in Whiz Comics in 1940, and outsold his biggest competitor, Superman, by 14 million copies a month. It wasn't long before a variety of merchandise was licensed-secret decoders, figurines, buttons, paper rockets, tin toys, puzzles, costumes-and a fan club was created to keep up with the demand. These collectibles now sell for outrageous prices on eBay and in comic book stores and conventions. Seventy years later, an unprecedented assortment of these artifacts are gathered together by award-winning writer/designer Chip Kidd and photographer Geo Spear. Join Kidd, Spear, and the World's Mightiest Mortal in this first, fully authorized celebration of ephemera, artwork, and rare, one-of-a-kind toys, and recapture the magic that was Shazam!
Big, burly, lascivious, and soft around the edges: welcome to the hypermasculine world of Japanese gay manga. Massive: Gay Erotic Manga and the Men Who Make It is the first English-language anthology of its kind: an in-depth introduction to nine of the most exciting comic artists making work for a gay male audience in Japan. Jiraiya, Seizoh Ebisubashi, and Kazuhide Ichikawa are three of the irresistibly seductive, internationally renowned artists featured in Massive, as well as Gengoroh Tagame, the subject of The Passion of Gengoroh Tagame: Master of Gay Erotic Manga. Get to know each of these artists intimately, through candid interviews, photography, context-providing essays, illustrations, and manga. Massive also includes the groundbreaking, titillating work of gay manga luminaries Takeshi Matsu, Fumi Miyabi, Inu Yoshi, Gai Mizuki, and comic essayist Kumada Poohsuke.
Now in paperback from Lisa Birnbach, the author of "The Offi cial Preppy Handbook, "comes "True Prep, " which looks at how the old guard of natural-fiber-loving, dog-worshipping, G&T-soaked preppies adapts to the new order of the Internet, cell phones, rehab, political correctness, reality TV, and . . . polar fleece.
The Eisner Award-nominated tribute to Charles M. Schulz-newly repackaged for the 70th anniversary of Peanuts Charles M. Schulz believed that the key to cartooning was to take out the extraneous details and leave in only what's necessary. For 50 years, he wrote and illustrated Peanuts, the single most popular and influential comic strip in the world. Renowned designer Chip Kidd was granted unprecedented access to the extraordinary archives of the Charles M. Schulz Museum and Research Center in Santa Rosa, California. Only What's Necessary reproduces the best of the Peanuts newspaper strip, all shot from the original art by award-winning photographer Geoff Spear, and features exclusive, rare, and unpublished original art and developmental work-much of which has never been seen before.
Part of the TED series: Judge This! First impressions are everything. They dictate whether something stands out, how we engage with it, whether we buy it, and how strongly we feel. This is especially true when it comes to design. And design is all around us, secretly shaping our world in ways we rarely recognise. Except if you yourself are a designer, like Chip Kidd. In Judge This, the reader travels through a day in the life of renowned designer Chip Kidd as he takes in first impressions of all kinds. We follow this visual journey with Kidd as he encounters and engages with everyday design, breaking down the good, the bad, the absurd and the brilliant as only a designer can. From the design of the paper you read in the morning to the subway ticket machine to the books you browse to the smartphone you use to the packaging for the chocolate bar you buy as an afternoon treat, Kidd will reveal the hidden secrets behind each of the design choices, with a healthy dose of humour, expertise and, of course, judgment as he goes. Kidd's observations on the power of first impressions resonate well beyond the objects he's examining. The simple (and often hilarious) wisdom he offers holds meaning for anyone in business, who needs to make a first impression on colleagues or customers. His visual tour of the world around him will hold and interest anyone with a sense of curiosity about popular culture, design and New York.
CHIP KIDD, BOOK TWO is a work of art itself, a book on a designer described as a design demigod, and the closest thing to a rock star in graphic design. The book will feature all of Kidd s book designs from the years 2007 to 2017, including book cover designs for best-selling authors Haruki Murakami, Cormac McCarthy, Orhan Pamuk, Augusten Burroughs, and David Sedaris, each whom share insight on Kidd s creative process and the importance his designs have had on their work.
Fresh out of college in the summer of 1961, Happy lands his first job as a graphic designer (okay, art assistant) at a small Connecticut advertising agency populated by a cast of endearing eccentrics. Life for Happy seems to be -- well, happy. But when he's assigned to design a newspaper ad recruiting participants for an experiment in the Yale Psychology Department, Happy can't resist responding to the ad himself. Little does he know that the experience will devastate him, forcing a reexamination of his past, his soul, and the nature of human cruelty -- chiefly, his own. Written in sharp, witty prose and peppered with absorbing ruminations on graphic design, The Learners again shows that Chip Kidd's writing is every bit as original, stunning, and memorable as his celebrated book jackets.
After 15 years of designing more than 1,500 book jackets at Knopf for such authors as Anne Rice and Michael Chrichton, Kidd has crafted an affecting an entertaining novel set at a state university in the late 1950s that is both slap-happily funny and heartbreakingly sad. The Cheese Monkeys is a college novel that takes place over a tightly written two semesters. The book is set in the late 1950s at State U, where the young narrator, has decided to major in art, much to his parents' dismay. It is an autobiographical, coming-of-age novel which tells universally appealing stories of maturity, finding a calling in life, and being inspired by a loving, demanding, and highly eccentric teacher.
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