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.NET MAUI Projects - Third Edition - Build multi-platform desktop and mobile apps from scratch using C# and Visual Studio 2022... .NET MAUI Projects - Third Edition - Build multi-platform desktop and mobile apps from scratch using C# and Visual Studio 2022 (Paperback, 3rd Revised edition)
Michael Cummings, Daniel Hindrikes, Johan Karlsson
R1,416 Discovery Miles 14 160 Ships in 10 - 15 working days

Build multi-platform apps using features in .NET MAUI with the help of several projects using Location services, Weather API, Augmented Reality, Machine Learning, and much more Key Features Develop multi-platform apps and games with AR and services of varying complexity with the help of real-world examples Explore the essential features of .NET MAUI such as Shell, CollectionView, and CarouselView Learn advanced concepts such as VR, machine learning, and cloud services for mobile development Book Description.NET MAUI is a lightweight multi-platform development toolkit for building apps with a rich user interface. This third edition covers the latest features of .NET MAUI, including CollectionView and Shell, along with interesting concepts such as augmented reality (AR), machine learning, and cloud services. Starting with an introduction to .NET Core and how it works, this book shares tips for choosing the type of development environment you should strive for when planning multi-platform apps. You'll build your first .NET MAUI app and learn how to use Shell to implement the app architecture. The level of complexity of the projects in the book gradually increases, guiding you through creating apps ranging from a location tracker and weather map to an AR game and a multiplayer game. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core, ARKit, and ARCore. You'll be able to customize your apps for Windows, macOS, Android, and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theories. By the end of this book, you'll be ready to develop your own native apps with .NET MAUI and its associated technologies, such as .NET Core, Visual Studio 2022, and C#. What you will learn Set up .NET MAUI to build native apps for multiple platforms using single project capabilities Understand the core aspects of developing a mobile app, such as layout, UX, and rendering Use custom renderers to gain platform-specific access Discover how to create custom layouts for your apps with .NET MAUI Shell Use Azure SignalR to implement serverless services in your .NET MAUI apps Create an AR game for Android and iOS using ARCore and ARKit, respectively Build and train machine learning models using CoreML, TensorFlow, and Azure Cognitive Services Who This Book Is ForThis book is for C# and .NET developers who want to learn .NET MAUI and get started with native .NET Core mobile application development from the ground up. Working knowledge of Visual Studio and C# will help you to get the most out of this book.

Xamarin.Forms Projects - Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019, 2nd Edition... Xamarin.Forms Projects - Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019, 2nd Edition (Paperback, 2nd Revised edition)
Daniel Hindrikes, Johan Karlsson; Foreword by David Ortinau
R1,181 Discovery Miles 11 810 Ships in 10 - 15 working days

Learn to build cross-platform mobile apps using the latest features in Xamarin.Forms 4 with the help of a series of projects including apps for real-time chatting, AR games, location-tracking, weather, photo galleries, and much more Key Features Develop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examples Explore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselView Get to grips with advanced concepts such as AR and VR and machine learning for mobile development Book DescriptionXamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You'll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You'll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you'll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#. What you will learn Set up Xamarin.Forms to build native apps with code-sharing capabilities Understand the core aspects of developing a mobile app, such as its layout, UX, and rendering Use custom renderers to gain platform-specific access Discover how to create custom layouts for your apps with Xamarin.Forms Shell Use Azure SignalR to implement serverless services in your Xamarin apps Create an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectively Build and train machine learning models using CoreML, TensorFlow, and Azure Cognitive Services Who this book is forThis book is for C# and .NET developers who want to learn Xamarin.Forms and get started with native Xamarin mobile application development from the ground up. Working knowledge of Visual Studio will help you to get the most out of this book.

Xamarin.Forms Projects - Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms (Paperback): Johan... Xamarin.Forms Projects - Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms (Paperback)
Johan Karlsson, Daniel Hindrikes
R1,140 Discovery Miles 11 400 Ships in 10 - 15 working days

Explore Xamarin.Forms to develop dynamic applications Key Features Explore SQLite through Xamarin to store locations for various location-based applications Make a real-time serverless chat service by using Azure SignalR service Build Augmented Reality application with the power of UrhoSharp together with ARKit and ARCore Book DescriptionXamarin.Forms is a lightweight cross-platform development toolkit for building applications with a rich user interface. In this book you'll start by building projects that explain the Xamarin.Forms ecosystem to get up and running with building cross-platform applications. We'll increase in difficulty throughout the projects, making you learn the nitty-gritty of Xamarin.Forms offerings. You'll gain insights into the architecture, how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. The book contains seven real-world projects, to get you hands-on with building rich UIs and providing a truly cross-platform experience. It will also guide you on how to set up a machine for Xamarin app development. You'll build a simple to-do application that gets you going, then dive deep into building advanced apps such as messaging platform, games, and machine learning, to build a UI for an augmented reality project. By the end of the book, you'll be confident in building cross-platforms and fitting Xamarin.Forms toolkits in your app development. You'll be able to take the practice you get from this book to build applications that comply with your requirements. What you will learn Set up a machine for Xamarin development Get to know about MVVM and data bindings in Xamarin.Forms Understand how to use custom renderers to gain platform-specific access Discover Geolocation services through Xamarin Essentials Create an abstraction of ARKit and ARCore to expose as a single API for the game Learn how to train a model for image classification with Azure Cognitive Services Who this book is forThis book is for mobile application developers who want to start building native mobile apps using the powerful Xamarin.Forms and C#. Working knowledge of C#, .NET, and Visual Studio is required.

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