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Memoirs of the Life of David Marks, Minister of the Gospel (Paperback): David Marks Memoirs of the Life of David Marks, Minister of the Gospel (Paperback)
David Marks
R714 Discovery Miles 7 140 Ships in 12 - 19 working days
A Mother's Heart (Hardcover): David Marks A Mother's Heart (Hardcover)
David Marks; Illustrated by Sandra Burnett
R771 Discovery Miles 7 710 Ships in 10 - 15 working days
Memoirs of the Life of David Marks, Minister of the Gospel (Hardcover): David Marks, Marilla Marks Memoirs of the Life of David Marks, Minister of the Gospel (Hardcover)
David Marks, Marilla Marks
R1,110 Discovery Miles 11 100 Ships in 12 - 19 working days
Inhabiting Implication in Racial Oppression and in Relational Psychoanalysis (Paperback): Rachel Kabasakalian-McKay, David Mark Inhabiting Implication in Racial Oppression and in Relational Psychoanalysis (Paperback)
Rachel Kabasakalian-McKay, David Mark
R886 Discovery Miles 8 860 Ships in 9 - 17 working days

First book to examine the role of implication in psychoanalysis and society more generally * Has contributions from major names in relational psychoanalysis * Social justice is a hot topic in relational psychoanalysis

Inhabiting Implication in Racial Oppression and in Relational Psychoanalysis (Hardcover): Rachel Kabasakalian-McKay, David Mark Inhabiting Implication in Racial Oppression and in Relational Psychoanalysis (Hardcover)
Rachel Kabasakalian-McKay, David Mark
R2,795 Discovery Miles 27 950 Ships in 10 - 15 working days

First book to examine the role of implication in psychoanalysis and society more generally * Has contributions from major names in relational psychoanalysis * Social justice is a hot topic in relational psychoanalysis

Going Dirty - The Art of Negative Campaigning (Hardcover, Updated Edition): David Mark Going Dirty - The Art of Negative Campaigning (Hardcover, Updated Edition)
David Mark
R2,860 Discovery Miles 28 600 Ships in 12 - 19 working days

Going Dirty is a history of negative campaigning in American politics and an examination of how candidates and political consultants have employed this often-controversial technique. The book includes case studies on notable races throughout the television era in which new negative campaign strategies were introduced, or existing tactics were refined and amplified upon. Strategies have included labeling opponents from non-traditional political backgrounds as dumb or lightweight, an approach that got upended when a veteran actor and rookie candidate named Ronald Reagan won the California governorship in 1966, setting him on a path to the White House. The negative tone of campaigns has also been ratcheted up dramatically since the terrorist attacks of September 11, 2001: Campaign commercials now routinely run pictures of international villains and suggest, sometimes overtly, at other times more subtly, that political opponents are less than resolute in prosecuting the war on terror. The book also outlines a series of races in which negative campaigning has backfired, because the charges were not credible or the candidate on the attack did not understand the political sentiments of the local electorate they were trying to persuade. The effect of newer technologies on negative campaigning is also examined, including blogs and Web video, in addition to tried and true methods like direct mail.

Going Dirty - The Art of Negative Campaigning (Paperback, Updated Edition): David Mark Going Dirty - The Art of Negative Campaigning (Paperback, Updated Edition)
David Mark
R1,134 Discovery Miles 11 340 Ships in 12 - 19 working days

Going Dirty is a history of negative campaigning in American politics and an examination of how candidates and political consultants have employed this often-controversial technique. The book includes case studies on notable races throughout the television era in which new negative campaign strategies were introduced, or existing tactics were refined and amplified upon. Strategies have included labeling opponents from non-traditional political backgrounds as dumb or lightweight, an approach that got upended when a veteran actor and rookie candidate named Ronald Reagan won the California governorship in 1966, setting him on a path to the White House. The negative tone of campaigns has also been ratcheted up dramatically since the terrorist attacks of September 11, 2001: Campaign commercials now routinely run pictures of international villains and suggest, sometimes overtly, at other times more subtly, that political opponents are less than resolute in prosecuting the war on terror. The book also outlines a series of races in which negative campaigning has backfired, because the charges were not credible or the candidate on the attack did not understand the political sentiments of the local electorate they were trying to persuade. The effect of newer technologies on negative campaigning is also examined, including blogs and Web video, in addition to tried and true methods like direct mail.

The Whispering Dead (Hardcover, Main): David Mark The Whispering Dead (Hardcover, Main)
David Mark
R743 R648 Discovery Miles 6 480 Save R95 (13%) Ships in 12 - 19 working days

The past comes back to haunt MI6 secret agent Cordelia Hemlock in this spy thriller from Sunday Times bestselling author David Mark "Top-level espionage fiction" - Booklist Starred Review Cordelia Hemlock is teetering on the verge of joining MI6 when she meets the enigmatic Walt, a high-ranking member of the Secret Intelligence Service, who tells her: They won't want you to do well. They won't ever trust you. They don't trust me and I'm one of them. She takes this as a challenge rather than a warning. She wants to protect the nation. Serve Queen and country. Who would turn down such a glorious opportunity? Fourteen years later, Cordelia is desk-bound after finishing an undercover operation and going quietly mad with boredom. So when the call comes through on the top-secret Pandora line - so-called after the locked-box the telephone is kept in - she answers it. It's Walt. No longer officially MI6, he still inhabits the murky world of intelligence, where information always comes with a price. He tells her he has a secret to share with her - and only her. And once she knows it, nothing will ever be the same again . . . A follow-up to the critically acclaimed psychological thriller The Mausoleum, this is a twisty, page-turning tale of friendship and divided loyalties set against the dark, forbidding landscape of the rural Borderlands.

Beginning iOS 6 Development - Exploring the iOS SDK (Paperback, 1st ed.): David Mark, Jack Nutting, Jeff Lamarche, Fredrik... Beginning iOS 6 Development - Exploring the iOS SDK (Paperback, 1st ed.)
David Mark, Jack Nutting, Jeff Lamarche, Fredrik Olsson
R1,470 R1,249 Discovery Miles 12 490 Save R221 (15%) Ships in 10 - 15 working days

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming.The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.* The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * Written in an accessible, easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone and iPad apps * Best practices for optimizing your code and delivering great user experiences * How to create universal apps for both the iPhone and iPad * What is data persistence and why is it important * Get started with building cool, crisp User Interfaces * What and how to use Table Views * How to do graphics with Quartz and OpenGL ES * What geo app development features the new iOS brings to the iPhone * How to get your app in iCloud * And much much more...Who this book is for Everyone who wants to start developing for iPhone, iPod touch, and iPad For the latest source code, please head to www.iphonedevbook.com.

Beginning iPad Development for iPhone Developers - Mastering the iPad SDK (Paperback, 1st ed.): Jack Nutting, David Mark, Dave... Beginning iPad Development for iPhone Developers - Mastering the iPad SDK (Paperback, 1st ed.)
Jack Nutting, David Mark, Dave Wooldridge
R986 R847 Discovery Miles 8 470 Save R139 (14%) Ships in 10 - 15 working days

It's in magazines and newspapers, it's on television and radio, it's on busses and billboards and pretty much everywhere you look (except for Apple stores, where it's likely still sold out). The iPad is the hot new touchscreen tablet from Apple, representing the next generation of mobile computing. Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you'll find them presented with the same easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development-everything an aspiring iPad developer needs to know to create great apps. Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide.You'll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store. What you'll learn* How to design app interfaces optimized for the iPad by taking advantage of new UIKit features such as Popovers, Split View Controllers, and new Modal Views.* How to utilize new graphics functionality, Core Text, Document Sharing, and advanced input methods to build powerful productivity solutions.* How to embrace the iPad's superior media capabilities with its new video and display options.* How to convert an existing iPhone project into a stand-alone iPad app or a Universal app for both iPhone and iPad users.Developing iOS 4 Apps? Since many of the new features in iOS 3.2 are also present in iOS 4, this is one of the first books available in print that extensively covers several of the new APIs that iPhone developers are also eager to learn for creating iOS 4-optimized apps. Who this book is for This book is for all iPhone app developers who want to leverage their skills to create professional apps for the iPad.Complete Source Code Provided Beginning iPad Development for iPhone Developers includes extensive example projects and the complete source code for Dudel, a full-fledged drawing app for the iPad. Table of Contents* Welcome to the Paradigm Shift* Getting Started with iPad Development* Exploring the iPhone SDK's New iPad Features* New Graphics Functionality* Using Core Text* Popovers* Video and Display* Split Views and Modal Modes* New Input Methods* Working with Documents* From iPhone to iPad* Additional Resources for iPad Development

Blind Justice (Hardcover, Main): David Mark Blind Justice (Hardcover, Main)
David Mark
R744 R649 Discovery Miles 6 490 Save R95 (13%) Ships in 12 - 19 working days

DS Aector McAvoy investigates his darkest, most brutal case yet. The call comes in before DS Aector McAvoy has had time for breakfast. The news is bad: A body. Found in the woods out at Brantingham. The reality is even worse. The young man's mutilated corpse lies tangled in the roots of a newly fallen tree, two silver Roman coins nailed through his sightless eyes. Who would torture their victim in such a brutal manner - and why? DS McAvoy makes the victim a promise: I will find answers. You will know justice. But justice always comes at a cost, and this time it may be McAvoy's own family who pay the price. David Mark brings Hull to dark, brutal life in this gripping novel in the critically acclaimed DS McAvoy series - a perfect pick for fans of Denise Mina, Val McDermid and Peter Robinson.

The Whispering Dead (Main): David Mark The Whispering Dead (Main)
David Mark
R494 R457 Discovery Miles 4 570 Save R37 (7%) Ships in 12 - 19 working days
Beginning iPhone Development - Exploring the iOS SDK (Paperback, 2nd ed.): Jack Nutting, Fredrik Olsson, David Mark, Jeff... Beginning iPhone Development - Exploring the iOS SDK (Paperback, 2nd ed.)
Jack Nutting, Fredrik Olsson, David Mark, Jeff Lamarche, Kim Topley
R1,497 R1,276 Discovery Miles 12 760 Save R221 (15%) Ships in 10 - 15 working days

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!

Original Skin - The 2nd DS McAvoy Novel (Paperback): David Mark Original Skin - The 2nd DS McAvoy Novel (Paperback)
David Mark 1
R322 R138 Discovery Miles 1 380 Save R184 (57%) Ships in 12 - 19 working days

SINS OF THE FLESH WILL SEAL THEIR FATE - THE FOLLOW UP TO THE SUNDAY TIMES BESTSELLING DARK WINTER, AND BOOK TWO IN THE HULL-BASED DS AECTOR MCAVOY SERIES. 'Truly exhilarating and inventive. Mark is a wonderfully descriptive writer and an exciting young talent' Peter James Simon Appleyard and Suzie Devlin are two pleasure seekers defined by their flamboyant tattoos. Their lust for life is matched only by their hunger for taboo pleasures - a lifestyle that has just made them the deadliest enemy imaginable. DS Aector McAvoy has been a marked man all his life. A policeman with scars to his body and career, his fate will become linked with that of Simon and Suzie as painfully and intricately as tattooed markings on virgin skin. Want more McAvoy? Easy - just go to the third instalment in the DS McAvoy series, Sorrow Bound . . .

Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.): Jack Nutting, David Mark, Jeff Lamarche, Fredrik... Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.)
Jack Nutting, David Mark, Jeff Lamarche, Fredrik Olsson
R1,351 R1,158 Discovery Miles 11 580 Save R193 (14%) Ships in 10 - 15 working days

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 7 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming.The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.* The iOS 7 update to the bestselling and most recommended book for Cocoa touch developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * Written in an accessible, easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone and iPad apps * Filled with examples * Best practices for optimizing your code and delivering great user experiences * What is data persistence and why is it important * Get started with building cool, crisp User Interfaces * What and how to use Table Views * How to do graphics with Quartz and OpenGL ES * What geo app development features the new iOS brings to the iPhone * How to get your app to work with the Cloud and more Who this book is for This book is for aspiring iPhone app developers, new to the iOS SDK. Some prior experience with Objective-C is recommended but not required.

The Guest House (Paperback): David Mark The Guest House (Paperback)
David Mark
R347 Discovery Miles 3 470 Ships in 12 - 19 working days

How much would you pay to survive? Mum-of-three Ronni Ashcroft had just pieced her life back together after her husband left. On a remote spur of the Scottish Highlands, she kept her successful guest house going and even met a new man, Bishop. But it turned out that Bishop had secrets. He had shady connections and shadier plans to use the coastal town as a European gateway for drugs, guns - and something far worse. Now he's disappeared, and Ronnie wants answers. Is he in trouble or simply ignoring her? Was she just his play-thing from the start? And, most importantly, is he dragging them both into something that neither of them will survive? Praise for David Mark: 'Dark, compelling crime writing of the highest order' DAILY MAIL 'Breathtaking' PETER MAY 'Truly exhilarating and inventive. Mark is a wonderfully descriptive writer' PETER JAMES

Learn C on the Mac - For OS X and iOS (Paperback, 2nd ed.): David Mark, James Bucanek Learn C on the Mac - For OS X and iOS (Paperback, 2nd ed.)
David Mark, James Bucanek
R1,280 R1,086 Discovery Miles 10 860 Save R194 (15%) Ships in 10 - 15 working days

Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS considerations. Learn C on the Mac: For OS X and iOS, Second Edition is perfect for beginners learning to program. It includes contemporary OS X and iOS examples This book also does the following: Provides best practices for programming newbies Presents all the basics with a pragmatic, Mac OS X and iOS -flavored approach Includes updated source code which is fully compatible with latest Xcode After reading this book, you'll be ready to program and build apps using the C language and Objective-C will become much easier for you to learn when you're ready to pick that up.What you'll learn Master C programming, the gateway to programming your Mac, iPhone or iPad Write apps for the contemporary Mac OS X interface, the cleanest user interface around Write apps for the modern iOS interface, one of the two most popular mobile platforms in the world Understand variables and how to design your own data structures Work with the file system Connect to data sources and the Internet How to handle error handling and much more Who this book is for For anyone wanting to learn to program in Mac OS X and iOS, including developers new to the Mac and iPhone/iPad, developers new to C, or students entirely new to programming.

iPhone Advanced Projects (Paperback, 1st ed.): David Mark, Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy,... iPhone Advanced Projects (Paperback, 1st ed.)
David Mark, Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, …
R1,021 R882 Discovery Miles 8 820 Save R139 (14%) Ships in 10 - 15 working days

As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.

Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about.Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted.

Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben Panda Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including blocks and other esoteric techniques. Joe Pezzillo pushing the frontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES. What you'll learn How to use Wi-Fi to do more than simply connect to the Internet. How to communicate with other iPhone users in real time. How to take advantage of all the tricks built into Cocoa touch. How to convert your iPhone and iPod touch apps for use in other environments. How to convert your other mobile apps for use with iPhone and iPod touch. Who this book is for

All iPhone application developers with any level of experience or coming from any development platform, though this title is the natural choice after any of the other iPhone Projects books. Table of Contents Everything You Ever Wanted to Know About Particle Systems Chess on the 'Net: Correspondence Gaming with Deep Green Audio Streaming: An Exploration into Core Audio You Go Squish Now Debugging on the iPhone Building Data-Driven Applications with Active Record and SQLite Core Data and Hard-Core Design Smart In-Application E-mail with Core Data and Three20 How iTap Tackles the Challenges of Networking Fake It 'Til You Make It: Tips and Tricks for Improving Interface Responsiveness Demystifying the Apple Push Notification Service Environment Mapping and Reflections with OpenGL ES

Beginning iPhone Development - Exploring the iPhone SDK (Paperback, 1st Corrected ed., Corr. 5th printing): Jeff Lamarche,... Beginning iPhone Development - Exploring the iPhone SDK (Paperback, 1st Corrected ed., Corr. 5th printing)
Jeff Lamarche, David Mark
R1,043 R904 Discovery Miles 9 040 Save R139 (13%) Ships in 10 - 15 working days

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone software development kit, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add multi-touch gesture support (pinches and swipes) to your applications, and work with the Camera, photo library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

Learn C on the Mac (Paperback, 1st Corrected ed., Corr. 4th printing): David Mark Learn C on the Mac (Paperback, 1st Corrected ed., Corr. 4th printing)
David Mark
R1,014 R875 Discovery Miles 8 750 Save R139 (14%) Ships in 10 - 15 working days

Considered a classic by an entire generation of Mac programmers, this popular guide has been updated for Mac OS X. Don't know anything about programming? No problem Acclaimed author Dave Mark starts out with the basics and takes you through a complete course in programming C using Apple's free Xcode tools. This book is perfect for beginners learning to program. It includes Mac OS X examples Provides best practices for programming newbies Written by the expert on Cprogramming for the Mac Presents all the basics with a pragmatic, Mac OS X-flavored approach Includes updated source code which is fully compatible with Xcode 4 What you'll learn Master C programming, the gateway to programming your Mac or iPhoneWrite applications for the Mac OS X interface, the cleanest user interface aroundUnderstand variables and how to design your own data structuresWork with the file systemConnect to data sources and the Internet Who this book is for

For anyone wanting to learn to program in Mac OS X, including developers new to the Mac, developers new to C, or students entirely new to programming. For anyone who wants to learn how to program their iPhone, this is also the core language primer.

Twist of Fate (Paperback): David Mark Twist of Fate (Paperback)
David Mark
R320 R295 Discovery Miles 2 950 Save R25 (8%) Ships in 9 - 17 working days

She says he's a victim. They say he's a killer. When an armed man massacres several people in central London, Claudine witnesses the whole thing. To her horror, one of the victims is her brother, Jethro. Riven by grief, Claudine retreats to the house in the Fens where she and Jethro grew up. When the police contact her, she is left reeling when they tell her Jethro orchestrated the attack. Why would a gentle, if troubled, middle-aged man cause such bloodshed - and why would he include himself in the list of victims? Claudine finds herself down a rabbit hole of mystery, caught up in Jethro's research on a medieval cult. If she can't solve the riddle in time, more people will die... and the darkness will claim her too. This twisty, unrelenting thriller is perfect for fans of Ruth Ware, Emma Kavanagh, and Sharon Bolton, using themes of grief to explore how people are never as straightforward as they seem. Reviewers on D.L. Mark: 'Mark is an extraordinary talent - one of the best in the business. I adore how he writes.' M.W. Craven 'Dark and compelling with characters you will never forget.' Elly Griffiths 'Mark is a wonderfully descriptive writer.' Peter James 'Mark's books are always taut, intelligent page-turners.' Abir Mukherjee

More iOS 6 Development - Further Explorations of the iOS SDK (Paperback, 1st ed.): David Mark, Jeff Lamarche, Alex Horovitz,... More iOS 6 Development - Further Explorations of the iOS SDK (Paperback, 1st ed.)
David Mark, Jeff Lamarche, Alex Horovitz, Kevin Kim
R1,065 R927 Discovery Miles 9 270 Save R138 (13%) Ships in 10 - 15 working days

Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can-covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you'll want to get your arms around Core Data, and there's no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps-offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there's something for everyone in More iOS 6 Development.

Learn Cocoa on the Mac (Paperback, 1st ed.): David Mark, Jeff Lamarche, Jack Nutting Learn Cocoa on the Mac (Paperback, 1st ed.)
David Mark, Jeff Lamarche, Jack Nutting
R1,019 R881 Discovery Miles 8 810 Save R138 (14%) Ships in 10 - 15 working days

The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools?

This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. Jack Nutting is your guide through this forest; he's lived here for years, and he'll show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why.

Jack Nutting 's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. He'll show you which parts of your application require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. With Jack's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master. What you'll learn How to actually make your own Cocoa applicationsthis is much more than just a quick introduction to Cocoa Which classes, of the dozens included in Cocoa, are truly central to Cocoa development How to best use MVC architecture concepts in a Cocoa application How the various pieces of the Cocoa frameworks fit with each other and into the MVC architecture Which parts of Cocoa truly enable visual programming, letting you reap the benefits of proven, reusable code libraries that Apple gives you for free How to recognize recurring design patterns used throughout Cocoa, and put them to proper use in your own code How to approach Cocoa from different programming environments How to use the facilities provided in Snow Leopard to create software that distributes itself automatically among all available CPUs, improving the user experience for your users. Who this book is for

Anyone with basic understanding of object-oriented programming who wants to try out Mac OS X application programming, as well as iPhone developers who want to extend their knowledge of Cocoa touch to include the Mac-specific technologies included with Cocoa. Table of Contents Must Love CocoaHello, WorldLights, Camera... Actions (and Outlets, Too) GUI ComponentsUsing Table ViewsCocoa BindingsCore Data BasicsCore Data RelationshipsSearch and Retrieve Core Data with Criteria Windows and Menus and SheetsDocument-Based ApplicationsExceptions, Signals, Errors, and DebuggingDrawing in CocoaAdvanced Drawing TopicsWorking with FilesConcurrencyFuture Paths

More iPhone 3 Development - Tackling iPhone SDK  3 (Paperback, 1st ed.): David Mark, Jeff Lamarche More iPhone 3 Development - Tackling iPhone SDK 3 (Paperback, 1st ed.)
David Mark, Jeff Lamarche
R1,039 R900 Discovery Miles 9 000 Save R139 (13%) Ships in 10 - 15 working days

Interested in iPhone development? Want to learn more? Whether you're a self-taught iPhone development genius or have just made your way through the pages of Beginning iPhone 3 Development, we have the perfect book for you.More iPhone 3 Development: Tackling iPhone SDK 3 digs deeper into Apple's latest SDK. Best-selling authors Dave Mark and Jeff LaMarche explain concepts as only they can, covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.

If you are going to write a professional iPhone app, you'll want to get your arms around Core Data, and there's no better place to do so than in the pages of this book. The book continues right where Beginning iPhone 3 Development left off with a series of chapters devoted to Core Data, the standard for persistence that Apple introduced to iPhone with SDK 3. Jeff and Dave carefully step through each of the Core Data concepts and show you techniques and tips specifically for writing larger applicationsoffering a breadth of coverage you won't find anywhere else.

The Core Data coverage alone is worth the price of admission. But there's so much more. This book covers a variety of networking mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications.

Whether you are a relative newcomer to iPhone development or an old hand looking to expand your horizons, there's something for everyone in More iPhone 3 Development.

Note: A few of the apps in this book demonstrate technologies not yet supported by the simulator. To run them on your iPhone or iPod touch, you'll need to join one of Apple's paid iPhone developer programs. What you'll learn All about Core Data: key concepts and techniques for writing larger application How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit Details on the addition of Bonjour discovery and network streams How to embed maps with Map Kit and use in-application email How to access a user's iPod library and integrate music into applications Essentials of concurrent programming and advanced debugging techniques Tips on working with data from the web Who this book is for

All iPhone and iPod touch developers, especially developers already familiar with early iPhone SDKs. Table of Contents Here We Go Round Again The Anatomy of Core Data A Super Start: Adding, Displaying, and Deleting Data The Devil in the Detail View Preparing for Change: Migrations and Versioning Custom Managed Objects Relationships, Fetched Properties, and Expressions Peer-to-Peer Over Bluetooth Using GameKit Online Play: Bonjour and Network Streams Working with Data from the Web MapKit Sending Mail iPod Library Access Keeping Your Interface Responsive Debugging The Road Goes Ever On...

Blind Justice (Paperback, Main): David Mark Blind Justice (Paperback, Main)
David Mark
R480 R451 Discovery Miles 4 510 Save R29 (6%) Ships in 10 - 15 working days

DS Aector McAvoy investigates his darkest, most brutal case yet The call comes in before DS Aector McAvoy has had time for breakfast. The news is bad: A body. Found in the woods out at Brantingham. The reality is even worse. The young man's mutilated corpse lies tangled in the roots of a newly fallen tree, two silver Roman coins nailed through his sightless eyes. Who would torture their victim in such a brutal manner - and why? DS McAvoy makes the victim a promise: I will find answers. You will know justice. But justice always comes at a cost, and this time it may be McAvoy's own family who pay the price. David Mark brings Hull to dark, brutal life in this gripping novel in the critically acclaimed DS McAvoy series - a perfect pick for fans of Denise Mina, Val McDermid and Peter Robinson.

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