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Mathematical Progress in Expressive Image Synthesis III - Selected and Extended Results from the Symposium MEIS2015 (Hardcover,... Mathematical Progress in Expressive Image Synthesis III - Selected and Extended Results from the Symposium MEIS2015 (Hardcover, 1st ed. 2016)
Yoshinori Dobashi, Hiroyuki Ochiai
R4,867 R4,545 Discovery Miles 45 450 Save R322 (7%) Ships in 10 - 15 working days

"Progress in Expressive Image Synthesis" (MEIS2015), was held in Fukuoka, Japan, September 25-27, 2015. The aim of the symposium was to provide a unique venue where various issues in computer graphics (CG) application fields could be discussed by mathematicians, CG researchers, and practitioners. Through the previous symposiums MEIS2013 and MEIS2014, mathematicians as well as CG researchers have recognized that CG is a specific and practical activity derived from mathematical theories. Issues found in CG broaden the field of mathematics and vice versa, and CG visualizes mathematical theories in an aesthetic manner. In this volume, the editors aim to provoke interdisciplinary research projects through the peer-reviewed papers and poster presentations at the this year's symposium. This book captures interactions among mathematicians, CG researchers, and practitioners sharing important, state-of-the-art issues in graphics and visual perception. The book is suitable for all CG researchers seeking open problem areas and especially for those entering the field who have not yet selected a research direction.

A Mathematical Approach to Research Problems of Science and Technology - Theoretical Basis and Developments in Mathematical... A Mathematical Approach to Research Problems of Science and Technology - Theoretical Basis and Developments in Mathematical Modeling (Hardcover, 2014 ed.)
Ryuei Nishii, Shin-Ichiro Ei, Miyuki Koiso, Hiroyuki Ochiai, Kanzo Okada, …
R4,998 Discovery Miles 49 980 Ships in 10 - 15 working days

This book deals with one of the most novel advances in mathematical modeling for applied scientific technology, including computer graphics, public-key encryption, data visualization, statistical data analysis, symbolic calculation, encryption, error correcting codes, and risk management. It also shows that mathematics can be used to solve problems from nature, e.g., slime mold algorithms.

One of the unique features of this book is that it shows readers how to use pure and applied mathematics, especially those mathematical theory/techniques developed in the twentieth century, and developing now, to solve applied problems in several fields of industry. Each chapter includes clues on how to use "mathematics" to solve concrete problems faced in industry as well as practical applications.

The target audience is not limited to researchers working in applied mathematics and includes those in engineering, material sciences, economics, and life sciences.

Mathematical Progress in Expressive Image Synthesis II - Extended and Selected Results from the Symposium MEIS2014 (Hardcover,... Mathematical Progress in Expressive Image Synthesis II - Extended and Selected Results from the Symposium MEIS2014 (Hardcover, 2015 ed.)
Hiroyuki Ochiai, Ken Anjyo
R5,173 R4,582 Discovery Miles 45 820 Save R591 (11%) Ships in 10 - 15 working days

The material included in this book provides selected presentations given at the international symposium MEIS2014. The book aims to provide a unique venue where various issues in computer graphics (CG) application fields are discussed by mathematicians as well as CG researchers and practitioners. The target audience is not limited to researchers in academia but also those in industries with a strong interest in digital media creation, scientific visualization and visual engineering.

Mathematical Progress in Expressive Image Synthesis III - Selected and Extended Results from the Symposium MEIS2015 (Paperback,... Mathematical Progress in Expressive Image Synthesis III - Selected and Extended Results from the Symposium MEIS2015 (Paperback, Softcover reprint of the original 1st ed. 2016)
Yoshinori Dobashi, Hiroyuki Ochiai
R4,011 Discovery Miles 40 110 Ships in 18 - 22 working days

"Progress in Expressive Image Synthesis" (MEIS2015), was held in Fukuoka, Japan, September 25-27, 2015. The aim of the symposium was to provide a unique venue where various issues in computer graphics (CG) application fields could be discussed by mathematicians, CG researchers, and practitioners. Through the previous symposiums MEIS2013 and MEIS2014, mathematicians as well as CG researchers have recognized that CG is a specific and practical activity derived from mathematical theories. Issues found in CG broaden the field of mathematics and vice versa, and CG visualizes mathematical theories in an aesthetic manner. In this volume, the editors aim to provoke interdisciplinary research projects through the peer-reviewed papers and poster presentations at the this year's symposium. This book captures interactions among mathematicians, CG researchers, and practitioners sharing important, state-of-the-art issues in graphics and visual perception. The book is suitable for all CG researchers seeking open problem areas and especially for those entering the field who have not yet selected a research direction.

Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition (Paperback, 2nd Revised edition): Ken Anjyo,... Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition (Paperback, 2nd Revised edition)
Ken Anjyo, Hiroyuki Ochiai
R977 Discovery Miles 9 770 Ships in 18 - 22 working days

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.

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