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Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
Treading the fine line where the supernatural ends and real human monstrosity begins, GAMES FOR DEAD GIRLS is a haunting, dark read, perfect for fans of Jennifer Hillier and Alex North. Hithechurch, a peaceful, out-of-the-way seaside town in Kent. When Charlie was young, she would visit with her family, making friends and playing down by the beach. Their favourite was telling scary stories; silly games of make-believe that would twist and weave old wife’s tales to scare each other. They would laugh and try to shake off the shiver than ran down their backs and made the hair on their necks stand on end. But what if it wasn’t all make-believe? Years later Charlie returns to Hithechurch with her niece, researching a book on folklore. As she delves deeper into the history of the area, she finds something disturbing: a decades long history of women going missing. Could the stories be true? Charlie is about to find out some games are deadlier than others.
Leven has no memory of her life before she was a soldier. The process of turning her into a Herald – a magical killing machine – was traumatic enough that it wiped her mind clean. Now, with the war won and the Imperium satisfied, she finds herself unemployed and facing a bleak future. Her fellow Heralds are disappearing, and her own mind seems to be coming apart at the seams. Strange visions, memories she shouldn’t have, are resurfacing, and none of them make any sense. They show her Brittletain, the ancient and mysterious island that the Imperium was never able to tame. Leven resolves to go to this place of magic and warring queens, with the hope of finding who she really is. Envoy Kaeto has done a number of important little jobs for the Imperium, most of them nasty, all of them in the shadows. His newest assignment is to escort the bone-crafter Gynid Tyleigh as she travels across the Imperium – as the woman responsible for creating the Heralds, his employers owe her a great deal. But Tyleigh’s ambition alarms even Kaeto, and her conviction that she has found a new source of Titan bones, buried deep in the earth, could lead to another, even bloodier war. Ynis was raised by the griffins, and has never seen another human face. She lives wild, as they do, eating her meat raw and flying with her talon-sister, T’rook. The griffins fiercely protect their isolation – the piles of skulls that litter the mountains of Brittletain are testament to that – but the magic they guard will always make them a target for the greed of men. By choosing not to kill Ynis when she was just a baby, the griffins may have doomed themselves – because the girl’s past is coming for her, and it carries a lethal blade.
'Creepy and compelling' HARRIET TYCE 'Brilliant - filled with tension and twists' SARAH PINBOROUGH 'An unsettling, terrifying thriller' ABIGAIL DEAN 'Masterclass in suspense' THE TIMES 'Will have you up all night with the lights on' ELLE What if your mother had been writing to a serial killer? A convicted murderer with a story to tell Serial killer Michael Reave - known as The Red Wolf - has been locked in Belmarsh Prison for over 20 years for the brutal and ritualistic murders of countless women. A grieving daughter with a secret to unearth Ex-journalist Heather Evans returns to her childhood home after her mother's inexplicable suicide and discovers something chilling - hundreds of letters between her mother and Reave, dating back decades. A hunt for a killer ready to strike again When the body of a woman is found decorated with flowers, just like his victims, Reave is the only person alive who could help. After years of silence, he will speak to Heather, and only Heather. If she wants to unearth the truth and stop further bloodshed, she'll have to confront a monster. PRAISE FOR DOG ROSE DIRT: 'One of the creepiest serial killer thrillers I've encountered in a long time' AMY MCCULLOCH 'I read it heart in mouth' HARRIET TYCE 'Terrifying, fun and insightful' NATHAN RIPLEY 'Taut and stylish' E.G. SCOTT 'Brimming with secrets' MEGAN COLLINS 'Reminiscent of SHARP OBJECTS' SARAH PINBOROUGH 'Strangely beautiful, powerful and disturbing.' HEAT 'Chilling' BELLA
From two time British Fantasy Award-winning author, Jen Williams, comes the epic conclusion to the Winnowing Flame trilogy. Exhilarating fantasy for fans of Robin Hobb. 'One of the best fantasy novels of the year, if not the decade' James Oswald 'A fitting finale, triumphant and bittersweet in all the best ways' SciFiNow All is chaos. All is confusion. The Jure'lia are weak, but the war is far from over. Ebora was once a glorious city, defended by legendary warriors and celebrated in song. Now refugees from every corner of Sarn seek shelter within its crumbling walls, and the enemy that has poisoned their land won't lie dormant for long. The deep-rooted connection that Tormalin, Noon and the scholar Vintage share with their Eboran war-beasts has kept them alive so far. But with Tor distracted, and his sister Hestillion hell-bent on bringing ruthless order to the next Jure'lia attack, the people of Sarn need all the help they can get. Noon is no stranger to playing with fire and knows just where to recruit a new - and powerful - army. But even she underestimates the epic quest that is to come. It is a journey wrought with pain and sacrifice - a reckoning that will change the face of Sarn forever. Join forces with the heroes of the WINNOWING FLAME TRILOGY as they strive to silence the Jure'lia's poison song once and for all. What readers are saying about the WINNOWING FLAME trilogy: 'The woman is a genius! Modern and fresh fantasy... one of my favourite series of the last few years and it ended super strong' 'A fitting end to the trilogy and I am very sad to be leaving this world behind' 'Loved it! When I grow up, I want to be a war-beast' 'Williams knocks it out of the park' 'All the stars for this. ALL... An exceptional finale that exceeded every expectation' 'Feminist fantasy at its best' 'The perfect conclusion to an epic and epically brilliant fantasy trilogy. Jen Williams is a master' 'Brilliantly creative fantasy' 'Great pacing, top-notch writing, quality characterisation, plenty of action!' 'More action, scarier monsters and a more expansive story' 'Be ready for some great reveals and twists that may break your heart, but that will overall leave you fist pumping the air' 'The world building continues to blow my mind'
Hithechurch, a peaceful, out-of-the-way seaside town in Kent. When Charlie was young, she would visit with her family, making friends and playing down by the beach. Their favourite was telling scary stories; silly games of make-believe that would twist and weave old wife’s tales to scare each other. They would laugh and try to shake off the shiver than ran down their backs and made the hair on their necks stand on end. But what if it wasn’t all make-believe? Years later Charlie returns to Hithechurch with her niece, researching a book on folklore. As she delves deeper into the history of the area, she finds something disturbing: a decades long history of women going missing. Could the stories be true? Charlie is about to find out some games are deadlier than others.
Every class includes a number of pupils whose learning needs are greater than, or different from, those of the rest of the class. All teachers should be able to identify targets to use as the baseline for intervention and to help those children to make appropriate progress in small steps so as to feel a sense of achievement. However, many teachers in mainstream primary schools don't know what the next 'target' should be. They know what the child can't do, but they often don't know how to express that as a target. This fourth title in a powerful new series of practical books will support SENCos and mainstream primary school teachers in thinking about what their SEN pupils can do and deciding on the next steps. It offers a system for setting and monitoring targets which can replace or complement IEPs. Suggestions for strategies and activities for achieving targets are included throughout. * Each book comes with a CD with photocopiable material, including targets pages and Records of Progress templates. Target Ladders: Speech, Language and Communication Needs addresses seven key aspects of SLCN: Early communication; Attention; Play and social interaction; Comprehension; Expressive language; Social communication; Speech. Helpful checklists and practical advice for creating SLCN-friendly classrooms make this an ideal practical resource for the busy primary teacher. ABOUT THE SERIES: The Differentiating for Inclusion series is designed to narrow the gap between children with SEN and their peers. Books in this series offer teachers helpful guidance in identifying both what children can already do and what specific targets they need support in achieving. The positive approach of structured small-steps targets, together with activities for teaching these, will ensure that children with SEN make accelerated progress. The books are all written by experienced practitioners.
**Winner of the British Fantasy Award for Best Fantasy Novel** The first book in the award-winning Winnowing Flame trilogy. Epic fantasy for fans of Robin Hobb and Jay Kristoff. 'Fantasy adventure at its very best' Starburst 'Williams excels at eldritch world-building' Guardian 'An original new voice in heroic fantasy' Adrian Tchaikovsky The great city of Ebora once glittered with gold. Now its streets are stalked by wolves. Tormalin the Oathless has no taste for sitting around waiting to die while the realm of his storied ancestors falls to pieces - talk about a guilt trip. Better to be amongst the living, where there are taverns full of women and wine. When eccentric explorer, Lady Vincenza 'Vintage' de Grazon, offers him employment, he sees an easy way out. Even when they are joined by a fugitive witch with a tendency to set things on fire, the prospect of facing down monsters and retrieving ancient artefacts is preferable to the abomination he left behind. But not everyone is willing to let the Eboran empire collapse, and the adventurers are quickly drawn into a tangled conspiracy of magic and war. For the Jure'lia are coming, and the Ninth Rain must fall... What readers are saying about THE NINTH RAIN: 'The Ninth Rain was an amazing and captivating start to a trilogy; simple as that. I have a really good feeling that The Winnowing Flame Trilogy will become a new and long-awaited addition to my list of favorite trilogies of all time' 'What a world! What characters! What beasties! WHAT A BOOK!' 'I loved everything about this book: the characters, the plot, the monsters, the twists and turns. Masterfully handled and beautifully written'
**Winner of the British Fantasy Award for Best Fantasy Novel** The electrifying second book in the award-winning Winnowing Flame trilogy - the sequel to The Ninth Rain. Epic fantasy for fans of Robin Hobb and Adrian Tchaikovsky. 'An absolute joy to read... jam-packed with breath-taking inventiveness' James Oswald 'Incredible heroines... incredible fantasy... Escapism at its finest' Stylist The Ninth Rain has fallen. The Jure'lia are awake. Nothing can be the same again. Tormalin the Oathless and the fell-witch Noon have their work cut out rallying the first war-beasts to be born in Ebora for three centuries. But these are not the great winged warriors of old. Hatched too soon and with no memory of their past incarnations, these onetime defenders of Sarn can barely stop bickering, let alone face an ancient enemy who grow stronger each day. The key to uniting them, according to the scholar Vintage, may lie in a part of Sarn no one really believes exists - a distant island, mysteriously connected to the fate of two legendary Eborans who disappeared long ago. But finding it will mean a perilous journey in a time of war, while new monsters lie in wait for those left behind. Join the heroes of THE NINTH RAIN as they battle a terrible evil, the likes of which Sarn has never known. What readers are saying about THE BITTER TWINS: 'The sequel to the brilliant Ninth Rain kicks it up a notch with more action, scarier monsters and a more expansive story' 'Be ready for some great reveals and twists that may break your heart, but that will overall leave you fist pumping the air' 'The world building continues to blow my mind
The second adventure in the exhilarating British Fantasy Award-nominated Copper Cat Trilogy. Epic fantasy for fans of Robin Hobb and Jay Kristoff's Nevernight series. 'A fast-paced and original new voice in heroic fantasy' Adrian Tchaikovsky , author of Children of Time Beware the dawning of a new mage... Wydrin of Crosshaven, Sir Sebastian and Lord Aaron Frith are experienced in the perils of stirring up the old gods. They are also familiar with defeating them, and the heroes of Baneswatch are now enjoying the perks of being very much in demand for their services. When a job comes up in the distant city of Skaldshollow, it looks like easy coin - retrieve a stolen item, admire the views, get paid. But in a place twisted and haunted by ancient magic, with the most infamous mage of them all, Joah Demonsworn, making a reappearance, our heroes soon find themselves threatened by enemies on all sides, old and new. And in the frozen mountains, the stones are walking...
This is an EXACT reproduction of a book published before 1923. This IS NOT an OCR'd book with strange characters, introduced typographical errors, and jumbled words. This book may have occasional imperfections such as missing or blurred pages, poor pictures, errant marks, etc. that were either part of the original artifact, or were introduced by the scanning process. We believe this work is culturally important, and despite the imperfections, have elected to bring it back into print as part of our continuing commitment to the preservation of printed works worldwide. We appreciate your understanding of the imperfections in the preservation process, and hope you enjoy this valuable book.
This is a reproduction of a book published before 1923. This book may have occasional imperfections such as missing or blurred pages, poor pictures, errant marks, etc. that were either part of the original artifact, or were introduced by the scanning process. We believe this work is culturally important, and despite the imperfections, have elected to bring it back into print as part of our continuing commitment to the preservation of printed works worldwide. We appreciate your understanding of the imperfections in the preservation process, and hope you enjoy this valuable book. ++++ The below data was compiled from various identification fields in the bibliographic record of this title. This data is provided as an additional tool in helping to ensure edition identification: ++++ The Psalms, Volume 1; The Psalms; Arthur Charles Jennings 2 Arthur Charles Jennings, William Henry Lowe Macmillan, 1884 Bible
The final high-octane installment of the exhilarating British Fantasy Award-nominated Copper Cat Trilogy. Epic fantasy for fans of Robin Hobb and Jay Kristoff's Nevernight series. 'A fast-paced and original new voice in heroic fantasy' Adrian Tchaikovsky , author of Children of Time Tales of the Black Feather Three and their exploits abound far and wide, and Wydrin of Crosshaven, Lord Aaron Frith and Sir Sebastian have become sell swords in demand. Having foiled powerful mages and evil magic, they now face a challenge unlike any before - in the form of Wydrin's mother. Devinia the Red, notorious pirate and captain of the Poison Chalice, is intent on finding the fabled treasure hidden within the jungles of the cursed island of Euriale. She needs the skills of her daughter Wydrin and her companions to get there, and our heroes cannot resist the lure of coin and adventure. But no explorer has returned from the heart of the island, and it's not long before the Three find themselves in the clutches of peril. Deep within the island of the gods, there are remnants of forces best left undisturbed... 'Expect dead gods, mad magic, piracy on the high seas, peculiar turns and pure fantasy fun' Starburst magazine |
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