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14 matches in All Departments
Fans of Diary of a Wimpy Kid and Wayside School will love this
first book in a new, off-the-wall middle grade series about two
boys--one with the heart of a lion and the test scores of a baked
potato, the other a shy boy genius in a bunny suit--finding their
strengths and true friendship.Sixth-grader Alley Katz is innocently
trying to help a bunch of kindergarteners when the burrito hits the
fan. Literally. A burrito. A ceiling fan. A hail of beans. Now he
has to get an A on his science test or he'll be transferred to the
dreaded Steggles Academy. An A seems impossible! Alley is kind,
intrepid, and well-liked, but for some reason he doesn't get graded
on any of that. So the principal assigns a peer mentor to help:
Rex, a fourth-grade genius who wears a bunny suit. Alley is totally
in favor of both bunnies and fourth graders, but he doesn't need
Rex. He has his own foolproof plan to ace the test. Still, Rex is
determined to fulfill his duty as Alley's mentor--and he may need
some help of his own. One boy needs to stay in school, the other
needs to get through it. Can this odd couple save the day--and each
other?
For fans of The Magic School Bus and Magic Tree House, new
friendships, mysterious forces, and an island adventure awaits in
The Bridge to Sharktooth Island as you delve into the mechanics of
bridge-building fun! "This story introduces three fifth graders
forced to use their individual strengths and talents to work
together and problem-solve their way out of trouble. Estroff's
clever prose helps readers think, plan, and create with STEAM
(science, technology, engineering, art, and math). These are
perfect for a technology-focused classroom and lessons, as well as
adventure-loving students. Expressive illustrations throughout the
chapters help readers to see the models as they are envisioned by
the characters. Fun additions at the end of the story include shark
facts, Leonardo da Vinci–inspired experiments, and instructions
for readers to create their own truss bridge. This is a great
STEAM-infused addition to the fiction section of any elementary or
middle school library." —School Library Journal "[The Bridge to
Sharktooth Island] could provide a useful support for teachers and
parents to involve children in STEAM and an engaging context for
further STEAM and technological 'design and build'
problem-solving." —Primary Science One minute Daniel and his
cousin Joy are playing in the snow—and the next they are stranded
on a mysterious island surrounded by sharks! Where are they now and
how did they get here? And how will they get back home? With new
friend Kimani, the kids find clues to these and other mysteries. To
escape the island, they have to work together and build a bridge to
safety! This thrilling adventure is packed with fun STEAM
activities you can do at home: build your own bridge, mix up a blue
slime ocean, and design ferocious paper sharks. From the world's #1
STEAM (Science, Technology, Engineering, Arts, Math) education
enrichment program, Challenge Island® presents an exciting new
adventure book series for smart, curious kids.
For fans of The Magic School Bus and Magic Tree House, new
friendships, mysterious forces, and an island adventure awaits in
The Bridge to Sharktooth Island as you delve into the mechanics of
bridge-building fun! "This story introduces three fifth graders
forced to use their individual strengths and talents to work
together and problem-solve their way out of trouble. Estroff's
clever prose helps readers think, plan, and create with STEAM
(science, technology, engineering, art, and math). These are
perfect for a technology-focused classroom and lessons, as well as
adventure-loving students. Expressive illustrations throughout the
chapters help readers to see the models as they are envisioned by
the characters. Fun additions at the end of the story include shark
facts, Leonardo da Vinci–inspired experiments, and instructions
for readers to create their own truss bridge. This is a great
STEAM-infused addition to the fiction section of any elementary or
middle school library." —School Library Journal "[The Bridge to
Sharktooth Island] could provide a useful support for teachers and
parents to involve children in STEAM and an engaging context for
further STEAM and technological 'design and build'
problem-solving." —Primary Science One minute Daniel and his
cousin Joy are playing in the snow—and the next they are stranded
on a mysterious island surrounded by sharks! Where are they now and
how did they get here? And how will they get back home? With new
friend Kimani, the kids find clues to these and other mysteries. To
escape the island, they have to work together and build a bridge to
safety! This thrilling adventure is packed with fun STEAM
activities you can do at home: build your own bridge, mix up a blue
slime ocean, and design ferocious paper sharks. From the world's #1
STEAM (Science, Technology, Engineering, Arts, Math) education
enrichment program, Challenge Island® presents an exciting new
adventure book series for smart, curious kids.
Dash across the rainforest swamp with Daniel, Joy, and Kimani in
the newest Challenge Island adventure! One of Children Book
Council's Hot off the Press picks for May 2022! "For early grade
readers who revel in science-based fiction, this is a winning read.
Animals, physics, and habitats are among the topics covered, with
lots of instances where the reader can predict and hypothesize
along with the characters. Kimani, who is Black, has an impressive
head for science and builds in many of the facts that help the
group solve problems together. Sleek black and white cartoon art
complements the text, adding visual clues. Science experiments and
craft projects from each character are at the end." —Youth
Services Book Review "In this follow-up to The Bridge to Sharktooth
Island, optimistic Joy, cautious Daniel, and studious Kimani find
themselves transported once again to a magical island where they
have to solve a series of puzzles to escape the middle of the
rainforest before darkness falls. . . Supplementary materials at
the back include STEAM projects and fun facts introduced by the
main characters that a science-loving child will enjoy. The story
is engaging, educational, and peppered with cute illustrations… a
fun purchase for the easygoing young reader in love with animals
and books." —School Library Journal "The Race Across Anaconda
Swamp, the second Challenge Island title, in which three kids use
teamwork and STEAM skills to navigate a perilous island adventure,
[is forthcoming from West Margin Press.]" —Publishers Weekly,
Spring 2022 Children’s Sneak Previews Daniel, Joy, and Kimani are
transported once again to a magical island—this time into a
tropical rainforest! As they zip through the canopy, a dangerous
snake lurks in the black waters below. They are searching for a way
out and a path to a mysterious tower. Does it hold the answers to
their questions? Using ropes and other found items, the three
friends must figure out how to safely traverse across the island
using their knowledge of friction and weights. But the sun is going
down and night is approaching fast. Will they reach the tower in
time? Also included are cool facts about the rainforest and its
animals, plus fun STEAM activities showing you how to build your
own pulley system and monkey playground. From the world's #1 STEAM
(Science, Technology, Engineering, Arts, Math) education enrichment
program, Challenge Island® presents an exciting new adventure book
series for smart, curious kids.
Sail across sand dunes and streams on a handmade boat in Book 3 of
the Challenge Island series! Finding themselves transported to a
magical island once again, Daniel, Joy, and Kimani emerge from a
mysterious cave to see blue waters—they’re by the beach! And in
the near distance, across large sand dunes and up a hill, stands a
familiar tall tower. There, the pirate Captain Wei awaits with all
the answers to their questions… if they ever reach the tower in
time. Using items stashed around the cave, the friends must build
themselves a blowcart and use wind power to sail across the bumpy
beach. But how do they make a cart fast and sturdy enough to carry
the three of them? See what surprises are in store for the three
friends in this new Challenge Island adventure! Included at the
back of the book are cool facts about real sea pirates and ships,
plus fun STEAM activities you can do at home, like how to build
your own blowcart and make pirate treasure slime. From the
world’s #1 STEAM (Science, Technology, Engineering, Arts, Math)
program and education enrichment program, Challenge Island®
presents an exciting new adventure for smart, curious kids. This is
Book 3 in the Challenge Island series.
Dash across the rainforest swamp with Daniel, Joy, and Kimani in
the newest Challenge Island adventure! One of Children Book
Council's Hot off the Press picks for May 2022! "For early grade
readers who revel in science-based fiction, this is a winning read.
Animals, physics, and habitats are among the topics covered, with
lots of instances where the reader can predict and hypothesize
along with the characters. Kimani, who is Black, has an impressive
head for science and builds in many of the facts that help the
group solve problems together. Sleek black and white cartoon art
complements the text, adding visual clues. Science experiments and
craft projects from each character are at the end." —Youth
Services Book Review "In this follow-up to The Bridge to Sharktooth
Island, optimistic Joy, cautious Daniel, and studious Kimani find
themselves transported once again to a magical island where they
have to solve a series of puzzles to escape the middle of the
rainforest before darkness falls. . . Supplementary materials at
the back include STEAM projects and fun facts introduced by the
main characters that a science-loving child will enjoy. The story
is engaging, educational, and peppered with cute illustrations… a
fun purchase for the easygoing young reader in love with animals
and books." —School Library Journal "The Race Across Anaconda
Swamp, the second Challenge Island title, in which three kids use
teamwork and STEAM skills to navigate a perilous island adventure,
[is forthcoming from West Margin Press.]" —Publishers Weekly,
Spring 2022 Children’s Sneak Previews Daniel, Joy, and Kimani are
transported once again to a magical island—this time into a
tropical rainforest! As they zip through the canopy, a dangerous
snake lurks in the black waters below. They are searching for a way
out and a path to a mysterious tower. Does it hold the answers to
their questions? Using ropes and other found items, the three
friends must figure out how to safely traverse across the island
using their knowledge of friction and weights. But the sun is going
down and night is approaching fast. Will they reach the tower in
time? Also included are cool facts about the rainforest and its
animals, plus fun STEAM activities showing you how to build your
own pulley system and monkey playground. From the world's #1 STEAM
(Science, Technology, Engineering, Arts, Math) education enrichment
program, Challenge Island® presents an exciting new adventure book
series for smart, curious kids.
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Bite the Bagel (Hardcover)
Joel Ross; Illustrated by Nicole Miles
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R416
R390
Discovery Miles 3 900
Save R26 (6%)
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Ships in 18 - 22 working days
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Sail across sand dunes and streams on a handmade boat in Book 3 of
the Challenge Island series! Finding themselves transported to a
magical island once again, Daniel, Joy, and Kimani emerge from a
mysterious cave to see blue waters—they’re by the beach! And in
the near distance, across large sand dunes and up a hill, stands a
familiar tall tower. There, the pirate Captain Wei awaits with all
the answers to their questions… if they ever reach the tower in
time. Using items stashed around the cave, the friends must build
themselves a blowcart and use wind power to sail across the bumpy
beach. But how do they make a cart fast and sturdy enough to carry
the three of them? See what surprises are in store for the three
friends in this new Challenge Island adventure! Included at the
back of the book are cool facts about real sea pirates and ships,
plus fun STEAM activities you can do at home, like how to build
your own blowcart and make pirate treasure slime. From the
world’s #1 STEAM (Science, Technology, Engineering, Arts, Math)
program and education enrichment program, Challenge Island®
presents an exciting new adventure for smart, curious kids. This is
Book 3 in the Challenge Island series.
This is a reproduction of a book published before 1923. This book
may have occasional imperfections such as missing or blurred pages,
poor pictures, errant marks, etc. that were either part of the
original artifact, or were introduced by the scanning process. We
believe this work is culturally important, and despite the
imperfections, have elected to bring it back into print as part of
our continuing commitment to the preservation of printed works
worldwide. We appreciate your understanding of the imperfections in
the preservation process, and hope you enjoy this valuable book.
++++ The below data was compiled from various identification fields
in the bibliographic record of this title. This data is provided as
an additional tool in helping to ensure edition identification:
++++ "M" Company 339th Infantry In North Russia Joel Roscoe Moore
Central City Book Company, 1920 History; Military; World War I;
History / Military / World War I; Soviet Union; World War,
1914-1918
This is an EXACT reproduction of a book published before 1923. This
IS NOT an OCR'd book with strange characters, introduced
typographical errors, and jumbled words. This book may have
occasional imperfections such as missing or blurred pages, poor
pictures, errant marks, etc. that were either part of the original
artifact, or were introduced by the scanning process. We believe
this work is culturally important, and despite the imperfections,
have elected to bring it back into print as part of our continuing
commitment to the preservation of printed works worldwide. We
appreciate your understanding of the imperfections in the
preservation process, and hope you enjoy this valuable book.
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