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This book aims to prospectively conjecture about what the coming
decades may hold for human rights. The authors in this volume
discern where current trends are likely to lead and try to make
sense of the future they herald. Human rights – as a legal,
political, and social practice – have experienced significant
achievements and successes, some notable setbacks and failures, and
numerous unprecedented and unforeseen events and developments.
Sceptics even claim that the idea of human rights has failed to
deliver on its radical promise of emancipation. The chapters in
this volume deal with ways to reimagine the existing human rights
framework, the future of the African human rights system, the place
of human rights in economic policy-making, reparations for chattel
slavery, and the right to free education for all children. The
thematic and disciplinary breadth of contributions makes this book
a resource for scholars, practitioners, and students alike. In
analysing and critically discussing matters of climate change,
right to a healthy environment, preventing disasters and building
resilience, and resource management it provides timely and
important contributions. However, the book does not limit itself to
discussing current-day challenges, it also covers issues concerning
the regulation of artificial intelligence and algorithmic
decision-making, as well as potential paths in the future
relationship between the African and the European Human Rights
Court. Reflections on the Future of Human Rights will be beneficial
to students, scholars, and researchers interested in international
law, human rights, and politics. Overall, the book is suitable for
anyone interested in human rights and their evolution in theory and
practice. The chapters in this book were originally published as a
special issue of Nordic Journal of Human Rights.
The past sixty years have seen an expansion of international human
rights conventions and supervisory organs, not least in Europe.
While these international legal instruments have enlarged their
mandate, they have also faced opposition and criticism from
political actors at the state level, even in well-functioning
democracies. Against the backdrop of such contestations, this book
brings together prominent scholars in law, political philosophy and
international relations in order to address the legitimacy of
international human rights regimes as a theoretically challenging
and politically salient case of international authority. It
provides a unique and thorough overview of the legitimacy problems
involved in the global governance of human rights.
In recent years, political philosophers have debated whether human
rights are a special class of moral rights we all possess simply by
virtue of our common humanity and which are universal in time and
space, or whether they are essentially modern political constructs
defined by the role they play in an international legal-political
practice that regulates the relationship between the governments of
sovereign states and their citizens. This edited volume sets out to
further this debate and move it ahead by rethinking some of its
fundamental premises and applying it to new and challenging
domains, such as socio-economic rights, indigenous rights, the
rights of immigrants and the human rights responsibilities of
corporations. Beyond the philosophy of human rights, the book has a
broader relevance by contributing to key themes in the methodology
of political philosophy and addressing urgent issues in
contemporary global policy making.
The past sixty years have seen an expansion of international human
rights conventions and supervisory organs, not least in Europe.
While these international legal instruments have enlarged their
mandate, they have also faced opposition and criticism from
political actors at the state level, even in well-functioning
democracies. Against the backdrop of such contestations, this book
brings together prominent scholars in law, political philosophy and
international relations in order to address the legitimacy of
international human rights regimes as a theoretically challenging
and politically salient case of international authority. It
provides a unique and thorough overview of the legitimacy problems
involved in the global governance of human rights.
In recent years, political philosophers have debated whether human
rights are a special class of moral rights we all possess simply by
virtue of our common humanity and which are universal in time and
space, or whether they are essentially modern political constructs
defined by the role they play in an international legal-political
practice that regulates the relationship between the governments of
sovereign states and their citizens. This edited volume sets out to
further this debate and move it ahead by rethinking some of its
fundamental premises and applying it to new and challenging
domains, such as socio-economic rights, indigenous rights, the
rights of immigrants and the human rights responsibilities of
corporations. Beyond the philosophy of human rights, the book has a
broader relevance by contributing to key themes in the methodology
of political philosophy and addressing urgent issues in
contemporary global policy making.
Build multi-platform apps using features in .NET MAUI with the help
of several projects using Location services, Weather API, Augmented
Reality, Machine Learning, and much more Key Features Develop
multi-platform apps and games with AR and services of varying
complexity with the help of real-world examples Explore the
essential features of .NET MAUI such as Shell, CollectionView, and
CarouselView Learn advanced concepts such as VR, machine learning,
and cloud services for mobile development Book Description.NET MAUI
is a lightweight multi-platform development toolkit for building
apps with a rich user interface. This third edition covers the
latest features of .NET MAUI, including CollectionView and Shell,
along with interesting concepts such as augmented reality (AR),
machine learning, and cloud services. Starting with an introduction
to .NET Core and how it works, this book shares tips for choosing
the type of development environment you should strive for when
planning multi-platform apps. You'll build your first .NET MAUI app
and learn how to use Shell to implement the app architecture. The
level of complexity of the projects in the book gradually
increases, guiding you through creating apps ranging from a
location tracker and weather map to an AR game and a multiplayer
game. As you advance, the book will take you through modern mobile
development frameworks such as SQLite, .NET Core, ARKit, and
ARCore. You'll be able to customize your apps for Windows, macOS,
Android, and iOS platforms to achieve native-like performance and
speed. The book is filled with engaging examples, so you can grasp
essential concepts by writing code instead of reading through
endless theories. By the end of this book, you'll be ready to
develop your own native apps with .NET MAUI and its associated
technologies, such as .NET Core, Visual Studio 2022, and C#. What
you will learn Set up .NET MAUI to build native apps for multiple
platforms using single project capabilities Understand the core
aspects of developing a mobile app, such as layout, UX, and
rendering Use custom renderers to gain platform-specific access
Discover how to create custom layouts for your apps with .NET MAUI
Shell Use Azure SignalR to implement serverless services in your
.NET MAUI apps Create an AR game for Android and iOS using ARCore
and ARKit, respectively Build and train machine learning models
using CoreML, TensorFlow, and Azure Cognitive Services Who This
Book Is ForThis book is for C# and .NET developers who want to
learn .NET MAUI and get started with native .NET Core mobile
application development from the ground up. Working knowledge of
Visual Studio and C# will help you to get the most out of this
book.
Learn to build cross-platform mobile apps using the latest features
in Xamarin.Forms 4 with the help of a series of projects including
apps for real-time chatting, AR games, location-tracking, weather,
photo galleries, and much more Key Features Develop mobile apps, AR
games, and chatbots of varying complexity with the help of
real-world examples Explore the important features of Xamarin.Forms
4 such as Shell, CollectionView, and CarouselView Get to grips with
advanced concepts such as AR and VR and machine learning for mobile
development Book DescriptionXamarin.Forms is a lightweight
cross-platform development toolkit for building apps with a rich
user interface. Improved and updated to cover the latest features
of Xamarin.Forms, this second edition covers CollectionView and
Shell, along with interesting concepts such as augmented reality
(AR) and machine learning. Starting with an introduction to Xamarin
and how it works, this book shares tips for choosing the type of
development environment you should strive for when planning
cross-platform mobile apps. You'll build your first Xamarin.Forms
app and learn how to use Shell to implement the app architecture.
The book gradually increases the level of complexity of the
projects, guiding you through creating apps ranging from a location
tracker and weather map to an AR game and face recognition. As you
advance, the book will take you through modern mobile development
frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore.
You'll be able to customize your apps for both Android and iOS
platforms to achieve native-like performance and speed. The book is
filled with engaging examples, so you can grasp essential concepts
by writing code instead of reading through endless theory. By the
end of this book, you'll be ready to develop your own native apps
with Xamarin.Forms and its associated technologies, such as .NET
Core, Visual Studio 2019, and C#. What you will learn Set up
Xamarin.Forms to build native apps with code-sharing capabilities
Understand the core aspects of developing a mobile app, such as its
layout, UX, and rendering Use custom renderers to gain
platform-specific access Discover how to create custom layouts for
your apps with Xamarin.Forms Shell Use Azure SignalR to implement
serverless services in your Xamarin apps Create an augmented
reality (AR) game for Android and iOS using ARCore and ARKit,
respectively Build and train machine learning models using CoreML,
TensorFlow, and Azure Cognitive Services Who this book is forThis
book is for C# and .NET developers who want to learn Xamarin.Forms
and get started with native Xamarin mobile application development
from the ground up. Working knowledge of Visual Studio will help
you to get the most out of this book.
Explore Xamarin.Forms to develop dynamic applications Key Features
Explore SQLite through Xamarin to store locations for various
location-based applications Make a real-time serverless chat
service by using Azure SignalR service Build Augmented Reality
application with the power of UrhoSharp together with ARKit and
ARCore Book DescriptionXamarin.Forms is a lightweight
cross-platform development toolkit for building applications with a
rich user interface. In this book you'll start by building projects
that explain the Xamarin.Forms ecosystem to get up and running with
building cross-platform applications. We'll increase in difficulty
throughout the projects, making you learn the nitty-gritty of
Xamarin.Forms offerings. You'll gain insights into the
architecture, how to arrange your app's design, where to begin
developing, what pitfalls exist, and how to avoid them. The book
contains seven real-world projects, to get you hands-on with
building rich UIs and providing a truly cross-platform experience.
It will also guide you on how to set up a machine for Xamarin app
development. You'll build a simple to-do application that gets you
going, then dive deep into building advanced apps such as messaging
platform, games, and machine learning, to build a UI for an
augmented reality project. By the end of the book, you'll be
confident in building cross-platforms and fitting Xamarin.Forms
toolkits in your app development. You'll be able to take the
practice you get from this book to build applications that comply
with your requirements. What you will learn Set up a machine for
Xamarin development Get to know about MVVM and data bindings in
Xamarin.Forms Understand how to use custom renderers to gain
platform-specific access Discover Geolocation services through
Xamarin Essentials Create an abstraction of ARKit and ARCore to
expose as a single API for the game Learn how to train a model for
image classification with Azure Cognitive Services Who this book is
forThis book is for mobile application developers who want to start
building native mobile apps using the powerful Xamarin.Forms and
C#. Working knowledge of C#, .NET, and Visual Studio is required.
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