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Turn futuristic ideas about computer vision and machine learning
into demonstrations that are both functional and entertaining Key
Features Build OpenCV 4 apps with Python 2 and 3 on desktops and
Raspberry Pi, Java on Android, and C# in Unity Detect, classify,
recognize, and measure real-world objects in real-time Work with
images from diverse sources, including the web, research datasets,
and various cameras Book DescriptionOpenCV 4 is a collection of
image processing functions and computer vision algorithms. It is
open source, supports many programming languages and platforms, and
is fast enough for many real-time applications. With this handy
library, you'll be able to build a variety of impressive gadgets.
OpenCV 4 for Secret Agents features a broad selection of projects
based on computer vision, machine learning, and several application
frameworks. To enable you to build apps for diverse desktop systems
and Raspberry Pi, the book supports multiple Python versions, from
2.7 to 3.7. For Android app development, the book also supports
Java in Android Studio, and C# in the Unity game engine. Taking
inspiration from the world of James Bond, this book will add a
touch of adventure and computer vision to your daily routine.
You'll be able to protect your home and car with intelligent camera
systems that analyze obstacles, people, and even cats. In addition
to this, you'll also learn how to train a search engine to praise
or criticize the images that it finds, and build a mobile app that
speaks to you and responds to your body language. By the end of
this book, you will be equipped with the knowledge you need to
advance your skills as an app developer and a computer vision
specialist. What you will learn Detect motion and recognize
gestures to control a smartphone game Detect car headlights and
estimate their distance Detect and recognize human and cat faces to
trigger an alarm Amplify motion in a real-time video to show
heartbeats and breaths Make a physics simulation that detects
shapes in a real-world drawing Build OpenCV 4 projects in Python 3
for desktops and Raspberry Pi Develop OpenCV 4 Android applications
in Android Studio and Unity Who this book is forIf you are an
experienced software developer who is new to computer vision or
machine learning, and wants to study these topics through creative
projects, then this book is for you. The book will also help
existing OpenCV users who want upgrade their projects to OpenCV 4
and new versions of other libraries, languages, tools, and
operating systems. General familiarity with object-oriented
programming, application development, and usage of operating
systems (OS), developer tools, and the command line is required.
Updated for OpenCV 4 and Python 3, this book covers the latest on
depth cameras, 3D tracking, augmented reality, and deep neural
networks, helping you solve real-world computer vision problems
with practical code Key Features Build powerful computer vision
applications in concise code with OpenCV 4 and Python 3 Learn the
fundamental concepts of image processing, object classification,
and 2D and 3D tracking Train, use, and understand machine learning
models such as Support Vector Machines (SVMs) and neural networks
Book DescriptionComputer vision is a rapidly evolving science,
encompassing diverse applications and techniques. This book will
not only help those who are getting started with computer vision
but also experts in the domain. You'll be able to put theory into
practice by building apps with OpenCV 4 and Python 3. You'll start
by understanding OpenCV 4 and how to set it up with Python 3 on
various platforms. Next, you'll learn how to perform basic
operations such as reading, writing, manipulating, and displaying
still images, videos, and camera feeds. From taking you through
image processing, video analysis, and depth estimation and
segmentation, to helping you gain practice by building a GUI app,
this book ensures you'll have opportunities for hands-on
activities. Next, you'll tackle two popular challenges: face
detection and face recognition. You'll also learn about object
classification and machine learning concepts, which will enable you
to create and use object detectors and classifiers, and even track
objects in movies or video camera feed. Later, you'll develop your
skills in 3D tracking and augmented reality. Finally, you'll cover
ANNs and DNNs, learning how to develop apps for recognizing
handwritten digits and classifying a person's gender and age. By
the end of this book, you'll have the skills you need to execute
real-world computer vision projects. What you will learn Install
and familiarize yourself with OpenCV 4's Python 3 bindings
Understand image processing and video analysis basics Use a depth
camera to distinguish foreground and background regions Detect and
identify objects, and track their motion in videos Train and use
your own models to match images and classify objects Detect and
recognize faces, and classify their gender and age Build an
augmented reality application to track an image in 3D Work with
machine learning models, including SVMs, artificial neural networks
(ANNs), and deep neural networks (DNNs) Who this book is forIf you
are interested in learning computer vision, machine learning, and
OpenCV in the context of practical real-world applications, then
this book is for you. This OpenCV book will also be useful for
anyone getting started with computer vision as well as experts who
want to stay up-to-date with OpenCV 4 and Python 3. Although no
prior knowledge of image processing, computer vision or machine
learning is required, familiarity with basic Python programming is
a must.
Create four mobile apps and explore the world through photography
and computer vision About This Book * Efficiently harness iOS and
OpenCV to capture and process high-quality images at high speed *
Develop photographic apps and augmented reality apps quickly and
easily * Detect, recognize, and morph faces and objects Who This
Book Is For If you want to do computational photography and
computer vision on Apple's mobile devices, then this book is for
you. No previous experience with app development or OpenCV is
required. However, basic knowledge of C++ or Objective-C is
recommended. What You Will Learn * Use Xcode and Interface Builder
to develop iOS apps * Obtain OpenCV's standard modules and build
extra modules from source * Control all the parameters of the iOS
device's camera * Capture, save, and share photos and videos *
Analyze colors, shapes, and textures in ordinary and specialized
photographs * Blend and compare images to create special
photographic effects and augmented reality tools * Detect faces and
morph facial features * Classify coins and other objects In Detail
iOS Application Development with OpenCV 3 enables you to turn your
smartphone camera into an advanced tool for photography and
computer vision. Using the highly optimized OpenCV library, you
will process high-resolution images in real time. You will locate
and classify objects, and create models of their geometry. As you
develop photo and augmented reality apps, you will gain a general
understanding of iOS frameworks and developer tools, plus a deeper
understanding of the camera and image APIs. After completing the
book's four projects, you will be a well-rounded iOS developer with
valuable experience in OpenCV. Style and approach The book is
practical, creative, and precise. It shows you the steps to create
and customize five projects that solve important problems for
beginners in mobile app development and computer vision. Complete
source code and numerous visual aids are included in each chapter.
Experimentation is an important part of the book. You will use
computer vision to explore the real world, and then you will refine
the projects based on your findings.
Get savvy with OpenCV and actualize cool computer vision
applications About This Book * Use OpenCV's Python bindings to
capture video, manipulate images, and track objects * Learn about
the different functions of OpenCV and their actual implementations.
* Develop a series of intermediate to advanced projects using
OpenCV and Python Who This Book Is For This learning path is for
someone who has a working knowledge of Python and wants to try out
OpenCV. This Learning Path will take you from a beginner to an
expert in computer vision applications using OpenCV. OpenCV's
application are humongous and this Learning Path is the best
resource to get yourself acquainted thoroughly with OpenCV. What
You Will Learn * Install OpenCV and related software such as
Python, NumPy, SciPy, OpenNI, and SensorKinect - all on Windows,
Mac or Ubuntu * Apply "curves" and other color transformations to
simulate the look of old photos, movies, or video games * Apply
geometric transformations to images, perform image filtering, and
convert an image into a cartoon-like image * Recognize hand
gestures in real time and perform hand-shape analysis based on the
output of a Microsoft Kinect sensor * Reconstruct a 3D real-world
scene from 2D camera motion and common camera reprojection
techniques * Detect and recognize street signs using a cascade
classifier and support vector machines (SVMs) * Identify emotional
expressions in human faces using convolutional neural networks
(CNNs) and SVMs * Strengthen your OpenCV2 skills and learn how to
use new OpenCV3 features In Detail OpenCV is a state-of-art
computer vision library that allows a great variety of image and
video processing operations. OpenCV for Python enables us to run
computer vision algorithms in real time. This learning path
proposes to teach the following topics. First, we will learn how to
get started with OpenCV and OpenCV3's Python API, and develop a
computer vision application that tracks body parts. Then, we will
build amazing intermediate-level computer vision applications such
as making an object disappear from an image, identifying different
shapes, reconstructing a 3D map from images , and building an
augmented reality application, Finally, we'll move to more advanced
projects such as hand gesture recognition, tracking visually
salient objects, as well as recognizing traffic signs and emotions
on faces using support vector machines and multi-layer perceptrons
respectively. This Learning Path combines some of the best that
Packt has to offer in one complete, curated package. It includes
content from the following Packt products: * OpenCV Computer Vision
with Python by Joseph Howse * OpenCV with Python By Example by
Prateek Joshi * OpenCV with Python Blueprints by Michael Beyeler
Style and approach This course aims to create a smooth learning
path that will teach you how to get started with will learn how to
get started with OpenCV and OpenCV 3's Python API, and develop
superb computer vision applications. Through this comprehensive
course, you'll learn to create computer vision applications from
scratch to finish and more!.
Expand your knowledge of computer vision by building amazing
projects with OpenCV 3 About This Book * Build computer vision
projects to capture high-quality image data, detect and track
objects, process the actions of humans or animals, and much more *
Discover practical and interesting innovations in computer vision
while building atop a mature open-source library, OpenCV 3 *
Familiarize yourself with multiple approaches and theories wherever
critical decisions need to be made Who This Book Is For This book
is ideal for you if you aspire to build computer vision systems
that are smarter, faster, more complex, and more practical than the
competition. This is an advanced book intended for those who
already have some experience in setting up an OpenCV development
environment and building applications with OpenCV. You should be
comfortable with computer vision concepts, object-oriented
programming, graphics programming, IDEs, and the command line. What
You Will Learn * Select and configure camera systems to see
invisible light, fast motion, and distant objects * Build a "camera
trap", as used by nature photographers, and process photos to
create beautiful effects * Develop a facial expression recognition
system with various feature extraction techniques and machine
learning methods * Build a panorama Android application using the
OpenCV stitching module in C++ with NDK support * Optimize your
object detection model, make it rotation invariant, and apply
scene-specific constraints to make it faster and more robust *
Create a person identification and registration system based on
biometric properties of that person, such as their fingerprint,
iris, and face * Fuse data from videos and gyroscopes to stabilize
videos shot from your mobile phone and create hyperlapse style
videos In Detail Computer vision is becoming accessible to a large
audience of software developers who can leverage mature libraries
such as OpenCV. However, as they move beyond their first
experiments in computer vision, developers may struggle to ensure
that their solutions are sufficiently well optimized, well trained,
robust, and adaptive in real-world conditions. With sufficient
knowledge of OpenCV, these developers will have enough confidence
to go about creating projects in the field of computer vision. This
book will help you tackle increasingly challenging computer vision
problems that you may face in your careers. It makes use of OpenCV
3 to work around some interesting projects. Inside these pages, you
will find practical and innovative approaches that are
battle-tested in the authors' industry experience and research.
Each chapter covers the theory and practice of multiple
complementary approaches so that you will be able to choose wisely
in your future projects. You will also gain insights into the
architecture and algorithms that underpin OpenCV's functionality.
We begin by taking a critical look at inputs in order to decide
which kinds of light, cameras, lenses, and image formats are best
suited to a given purpose. We proceed to consider the finer aspects
of computational photography as we build an automated camera to
assist nature photographers. You will gain a deep understanding of
some of the most widely applicable and reliable techniques in
object detection, feature selection, tracking, and even biometric
recognition. We will also build Android projects in which we
explore the complexities of camera motion: first in panoramic image
stitching and then in video stabilization. By the end of the book,
you will have a much richer understanding of imaging, motion,
machine learning, and the architecture of computer vision libraries
and applications! Style and approach This book covers a combination
of theory and practice. We examine blueprints for specific projects
and discuss the principles behind these blueprints, in detail.
Unleash the power of computer vision with Python using OpenCV About
This Book * Create impressive applications with OpenCV and Python *
Familiarize yourself with advanced machine learning concepts *
Harness the power of computer vision with this easy-to-follow guide
Who This Book Is For Intended for novices to the world of OpenCV
and computer vision, as well as OpenCV veterans that want to learn
about what's new in OpenCV 3, this book is useful as a reference
for experts and a training manual for beginners, or for anybody who
wants to familiarize themselves with the concepts of object
classification and detection in simple and understandable terms.
Basic knowledge about Python and programming concepts is required,
although the book has an easy learning curve both from a
theoretical and coding point of view. What You Will Learn * Install
and familiarize yourself with OpenCV 3's Python API * Grasp the
basics of image processing and video analysis * Identify and
recognize objects in images and videos * Detect and recognize faces
using OpenCV * Train and use your own object classifiers * Learn
about machine learning concepts in a computer vision context * Work
with artificial neural networks using OpenCV * Develop your own
computer vision real-life application In Detail OpenCV 3 is a
state-of-the-art computer vision library that allows a great
variety of image and video processing operations. Some of the more
spectacular and futuristic features such as face recognition or
object tracking are easily achievable with OpenCV 3. Learning the
basic concepts behind computer vision algorithms, models, and
OpenCV's API will enable the development of all sorts of real-world
applications, including security and surveillance. Starting with
basic image processing operations, the book will take you through
to advanced computer vision concepts. Computer vision is a rapidly
evolving science whose applications in the real world are
exploding, so this book will appeal to computer vision novices as
well as experts of the subject wanting to learn the brand new
OpenCV 3.0.0. You will build a theoretical foundation of image
processing and video analysis, and progress to the concepts of
classification through machine learning, acquiring the technical
know-how that will allow you to create and use object detectors and
classifiers, and even track objects in movies or video camera
feeds. Finally, the journey will end in the world of artificial
neural networks, along with the development of a hand-written
digits recognition application. Style and approach This book is a
comprehensive guide to the brand new OpenCV 3 with Python to
develop real-life computer vision applications.
A pragmatic guide for developing your own games with Python About
This Book * Strengthen your fundamentals of game programming with
Python language * Seven hands-on games to create 2D and 3D games
rapidly from scratch * Illustrative guide to explore the different
GUI libraries for building your games Who This Book Is For If you
have ever wanted to create casual games in Python and you would
like to explore various GUI technologies that this language offers,
this is the book for you. This title is intended for beginners to
Python with little or no knowledge of game development, and it
covers step by step how to build seven different games, from the
well-known Space Invaders to a classical 3D platformer. What You
Will Learn * Take advantage of Python's clean syntax to build games
quickly * Discover distinct frameworks for developing graphical
applications * Implement non-player characters (NPCs) with
autonomous and seemingly intelligent behaviors * Design and code
some popular games like Pong and tower defense * Compose maps and
levels for your sprite-based games in an easy manner * Modularize
and apply object-oriented principles during the design of your
games * Exploit libraries like Chimpunk2D, cocos2d, and Tkinter *
Create natural user interfaces (NUIs), using a camera and computer
vision algorithms to interpret the player's real-world actions In
Detail With a growing interest in learning to program, game
development is an appealing topic for getting started with coding.
From geometry to basic Artificial Intelligence algorithms, there
are plenty of concepts that can be applied in almost every game.
Python is a widely used general-purpose, high-level programming
language. It provides constructs intended to enable clear programs
on both a small and large scale. It is the third most popular
language whose grammatical syntax is not predominantly based on C.
Python is also very easy to code and is also highly flexible, which
is exactly what is required for game development. The
user-friendliness of this language allows beginners to code games
without too much effort or training. Python also works with very
little code and in most cases uses the "use cases" approach,
reserving lengthy explicit coding for outliers and exceptions,
making game development an achievable feat. Python Game Programming
by Example enables readers to develop cool and popular games in
Python without having in-depth programming knowledge of Python. The
book includes seven hands-on projects developed with several
well-known Python packages, as well as a comprehensive explanation
about the theory and design of each game. It will teach readers
about the techniques of game design and coding of some popular
games like Pong and tower defense. Thereafter, it will allow
readers to add levels of complexities to make the games more fun
and realistic using 3D. At the end of the book, you will have added
several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your
tool belt, as well as a handful of recipes and algorithms for
developing games with Python. Style and approach This book is an
example-based guide that will teach you to build games using
Python. This book follows a step-by-step approach as it is aimed at
beginners who would like to get started with basic game
development. By the end of this book you will be competent game
developers with good knowledge of programming in Python.
About This Book Build OpenCV apps for the desktop, the Raspberry
Pi, Android, and the Unity game engine Learn real-time techniques
that can be used to classify images, detecting and recognizing any
person or animal, and studying motion and distance with superhuman
precision Design hands-free interfaces that are practical in home
automation, in cars, and in discrete surveillance Who This Book Is
ForThis book is for programmers who want to expand their skills by
building fun, smart, and useful systems with OpenCV. The projects
are ideal in helping you to think creatively about the uses of
computer vision, natural user interfaces, and ubiquitous computers
(in your home, car, and hand).
A step-by-step tutorial to help you master computer vision and
mobile app development. This book is for Java developers who are
new to computer vision and who would like to learn about how it is
used in relation to application development. It is assumed that you
have previous experience in Java, but not necessarily Android. A
basic understanding of image data (for example pixels and color
channels) would be helpful too. You are expected to have a mobile
device running Android 2.2 (Froyo) or greater and it must have a
camera.
This scarce antiquarian book is included in our special Legacy
Reprint Series. In the interest of creating a more extensive
selection of rare historical book reprints, we have chosen to
reproduce this title even though it may possibly have occasional
imperfections such as missing and blurred pages, missing text, poor
pictures, markings, dark backgrounds and other reproduction issues
beyond our control. Because this work is culturally important, we
have made it available as a part of our commitment to protecting,
preserving and promoting the world's literature.
This scarce antiquarian book is included in our special Legacy
Reprint Series. In the interest of creating a more extensive
selection of rare historical book reprints, we have chosen to
reproduce this title even though it may possibly have occasional
imperfections such as missing and blurred pages, missing text, poor
pictures, markings, dark backgrounds and other reproduction issues
beyond our control. Because this work is culturally important, we
have made it available as a part of our commitment to protecting,
preserving and promoting the world's literature.
This scarce antiquarian book is included in our special Legacy
Reprint Series. In the interest of creating a more extensive
selection of rare historical book reprints, we have chosen to
reproduce this title even though it may possibly have occasional
imperfections such as missing and blurred pages, missing text, poor
pictures, markings, dark backgrounds and other reproduction issues
beyond our control. Because this work is culturally important, we
have made it available as a part of our commitment to protecting,
preserving and promoting the world's literature.
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