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A Grammar of the Cree Language; With Which Is Combined an Analysis of the Chippeway Dialect: Joseph Howse A Grammar of the Cree Language; With Which Is Combined an Analysis of the Chippeway Dialect
Joseph Howse
R895 Discovery Miles 8 950 Ships in 12 - 17 working days
A Grammar of the Cree Language (Hardcover): Joseph Howse A Grammar of the Cree Language (Hardcover)
Joseph Howse
R866 Discovery Miles 8 660 Ships in 12 - 17 working days
OpenCV 4 for Secret Agents - Use OpenCV 4 in secret projects to classify cats, reveal the unseen, and react to rogue drivers,... OpenCV 4 for Secret Agents - Use OpenCV 4 in secret projects to classify cats, reveal the unseen, and react to rogue drivers, 2nd Edition (Paperback, 2nd Revised edition)
Joseph Howse
R1,038 Discovery Miles 10 380 Ships in 10 - 15 working days

Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key Features Build OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in Unity Detect, classify, recognize, and measure real-world objects in real-time Work with images from diverse sources, including the web, research datasets, and various cameras Book DescriptionOpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you'll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You'll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you'll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learn Detect motion and recognize gestures to control a smartphone game Detect car headlights and estimate their distance Detect and recognize human and cat faces to trigger an alarm Amplify motion in a real-time video to show heartbeats and breaths Make a physics simulation that detects shapes in a real-world drawing Build OpenCV 4 projects in Python 3 for desktops and Raspberry Pi Develop OpenCV 4 Android applications in Android Studio and Unity Who this book is forIf you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.

The Girl in the Water (Paperback): Joseph Howse The Girl in the Water (Paperback)
Joseph Howse; Cover design or artwork by Janet Howse
R475 Discovery Miles 4 750 Ships in 10 - 15 working days
A Grammar of the Cree Language; With Which Is Combined an Analysis of the Chippeway Dialect (Paperback): Joseph Howse A Grammar of the Cree Language; With Which Is Combined an Analysis of the Chippeway Dialect (Paperback)
Joseph Howse
R688 Discovery Miles 6 880 Ships in 10 - 15 working days
A Grammar of the Cree Language (Paperback): Joseph Howse A Grammar of the Cree Language (Paperback)
Joseph Howse
R667 Discovery Miles 6 670 Ships in 10 - 15 working days
A Grammar of the Cree Language (Hardcover): Joseph Howse A Grammar of the Cree Language (Hardcover)
Joseph Howse
R949 Discovery Miles 9 490 Out of stock
Learning OpenCV 4 Computer Vision with Python 3 - Get to grips with tools, techniques, and algorithms for computer vision and... Learning OpenCV 4 Computer Vision with Python 3 - Get to grips with tools, techniques, and algorithms for computer vision and machine learning, 3rd Edition (Paperback, 3rd Revised edition)
Joseph Howse, Joe Minichino
R1,264 Discovery Miles 12 640 Ships in 10 - 15 working days

Updated for OpenCV 4 and Python 3, this book covers the latest on depth cameras, 3D tracking, augmented reality, and deep neural networks, helping you solve real-world computer vision problems with practical code Key Features Build powerful computer vision applications in concise code with OpenCV 4 and Python 3 Learn the fundamental concepts of image processing, object classification, and 2D and 3D tracking Train, use, and understand machine learning models such as Support Vector Machines (SVMs) and neural networks Book DescriptionComputer vision is a rapidly evolving science, encompassing diverse applications and techniques. This book will not only help those who are getting started with computer vision but also experts in the domain. You'll be able to put theory into practice by building apps with OpenCV 4 and Python 3. You'll start by understanding OpenCV 4 and how to set it up with Python 3 on various platforms. Next, you'll learn how to perform basic operations such as reading, writing, manipulating, and displaying still images, videos, and camera feeds. From taking you through image processing, video analysis, and depth estimation and segmentation, to helping you gain practice by building a GUI app, this book ensures you'll have opportunities for hands-on activities. Next, you'll tackle two popular challenges: face detection and face recognition. You'll also learn about object classification and machine learning concepts, which will enable you to create and use object detectors and classifiers, and even track objects in movies or video camera feed. Later, you'll develop your skills in 3D tracking and augmented reality. Finally, you'll cover ANNs and DNNs, learning how to develop apps for recognizing handwritten digits and classifying a person's gender and age. By the end of this book, you'll have the skills you need to execute real-world computer vision projects. What you will learn Install and familiarize yourself with OpenCV 4's Python 3 bindings Understand image processing and video analysis basics Use a depth camera to distinguish foreground and background regions Detect and identify objects, and track their motion in videos Train and use your own models to match images and classify objects Detect and recognize faces, and classify their gender and age Build an augmented reality application to track an image in 3D Work with machine learning models, including SVMs, artificial neural networks (ANNs), and deep neural networks (DNNs) Who this book is forIf you are interested in learning computer vision, machine learning, and OpenCV in the context of practical real-world applications, then this book is for you. This OpenCV book will also be useful for anyone getting started with computer vision as well as experts who want to stay up-to-date with OpenCV 4 and Python 3. Although no prior knowledge of image processing, computer vision or machine learning is required, familiarity with basic Python programming is a must.

iOS Application Development with OpenCV 3 (Paperback): Joseph Howse iOS Application Development with OpenCV 3 (Paperback)
Joseph Howse
R970 Discovery Miles 9 700 Ships in 10 - 15 working days

Create four mobile apps and explore the world through photography and computer vision About This Book * Efficiently harness iOS and OpenCV to capture and process high-quality images at high speed * Develop photographic apps and augmented reality apps quickly and easily * Detect, recognize, and morph faces and objects Who This Book Is For If you want to do computational photography and computer vision on Apple's mobile devices, then this book is for you. No previous experience with app development or OpenCV is required. However, basic knowledge of C++ or Objective-C is recommended. What You Will Learn * Use Xcode and Interface Builder to develop iOS apps * Obtain OpenCV's standard modules and build extra modules from source * Control all the parameters of the iOS device's camera * Capture, save, and share photos and videos * Analyze colors, shapes, and textures in ordinary and specialized photographs * Blend and compare images to create special photographic effects and augmented reality tools * Detect faces and morph facial features * Classify coins and other objects In Detail iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real time. You will locate and classify objects, and create models of their geometry. As you develop photo and augmented reality apps, you will gain a general understanding of iOS frameworks and developer tools, plus a deeper understanding of the camera and image APIs. After completing the book's four projects, you will be a well-rounded iOS developer with valuable experience in OpenCV. Style and approach The book is practical, creative, and precise. It shows you the steps to create and customize five projects that solve important problems for beginners in mobile app development and computer vision. Complete source code and numerous visual aids are included in each chapter. Experimentation is an important part of the book. You will use computer vision to explore the real world, and then you will refine the projects based on your findings.

OpenCV: Computer Vision Projects with Python (Paperback): Joseph Howse, Prateek Joshi, Michael Beyeler OpenCV: Computer Vision Projects with Python (Paperback)
Joseph Howse, Prateek Joshi, Michael Beyeler
R1,975 Discovery Miles 19 750 Ships in 10 - 15 working days

Get savvy with OpenCV and actualize cool computer vision applications About This Book * Use OpenCV's Python bindings to capture video, manipulate images, and track objects * Learn about the different functions of OpenCV and their actual implementations. * Develop a series of intermediate to advanced projects using OpenCV and Python Who This Book Is For This learning path is for someone who has a working knowledge of Python and wants to try out OpenCV. This Learning Path will take you from a beginner to an expert in computer vision applications using OpenCV. OpenCV's application are humongous and this Learning Path is the best resource to get yourself acquainted thoroughly with OpenCV. What You Will Learn * Install OpenCV and related software such as Python, NumPy, SciPy, OpenNI, and SensorKinect - all on Windows, Mac or Ubuntu * Apply "curves" and other color transformations to simulate the look of old photos, movies, or video games * Apply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like image * Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor * Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques * Detect and recognize street signs using a cascade classifier and support vector machines (SVMs) * Identify emotional expressions in human faces using convolutional neural networks (CNNs) and SVMs * Strengthen your OpenCV2 skills and learn how to use new OpenCV3 features In Detail OpenCV is a state-of-art computer vision library that allows a great variety of image and video processing operations. OpenCV for Python enables us to run computer vision algorithms in real time. This learning path proposes to teach the following topics. First, we will learn how to get started with OpenCV and OpenCV3's Python API, and develop a computer vision application that tracks body parts. Then, we will build amazing intermediate-level computer vision applications such as making an object disappear from an image, identifying different shapes, reconstructing a 3D map from images , and building an augmented reality application, Finally, we'll move to more advanced projects such as hand gesture recognition, tracking visually salient objects, as well as recognizing traffic signs and emotions on faces using support vector machines and multi-layer perceptrons respectively. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: * OpenCV Computer Vision with Python by Joseph Howse * OpenCV with Python By Example by Prateek Joshi * OpenCV with Python Blueprints by Michael Beyeler Style and approach This course aims to create a smooth learning path that will teach you how to get started with will learn how to get started with OpenCV and OpenCV 3's Python API, and develop superb computer vision applications. Through this comprehensive course, you'll learn to create computer vision applications from scratch to finish and more!.

OpenCV 3 Blueprints (Paperback): Joseph Howse, Steven Puttemans, Quan Hua, Utkarsh Sinha OpenCV 3 Blueprints (Paperback)
Joseph Howse, Steven Puttemans, Quan Hua, Utkarsh Sinha
R1,246 Discovery Miles 12 460 Ships in 10 - 15 working days

Expand your knowledge of computer vision by building amazing projects with OpenCV 3 About This Book * Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more * Discover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3 * Familiarize yourself with multiple approaches and theories wherever critical decisions need to be made Who This Book Is For This book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line. What You Will Learn * Select and configure camera systems to see invisible light, fast motion, and distant objects * Build a "camera trap", as used by nature photographers, and process photos to create beautiful effects * Develop a facial expression recognition system with various feature extraction techniques and machine learning methods * Build a panorama Android application using the OpenCV stitching module in C++ with NDK support * Optimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robust * Create a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and face * Fuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videos In Detail Computer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision. This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality. We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization. By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications! Style and approach This book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.

Learning OpenCV 3 Computer Vision with Python - (Paperback, 2nd Revised edition): Joe Minichino, Joseph Howse Learning OpenCV 3 Computer Vision with Python - (Paperback, 2nd Revised edition)
Joe Minichino, Joseph Howse
R1,337 Discovery Miles 13 370 Ships in 10 - 15 working days

Unleash the power of computer vision with Python using OpenCV About This Book * Create impressive applications with OpenCV and Python * Familiarize yourself with advanced machine learning concepts * Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn * Install and familiarize yourself with OpenCV 3's Python API * Grasp the basics of image processing and video analysis * Identify and recognize objects in images and videos * Detect and recognize faces using OpenCV * Train and use your own object classifiers * Learn about machine learning concepts in a computer vision context * Work with artificial neural networks using OpenCV * Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.

Python Game Programming By Example (Paperback): Alejandro Rodas de Paz, Joseph Howse Python Game Programming By Example (Paperback)
Alejandro Rodas de Paz, Joseph Howse
R1,084 Discovery Miles 10 840 Ships in 10 - 15 working days

A pragmatic guide for developing your own games with Python About This Book * Strengthen your fundamentals of game programming with Python language * Seven hands-on games to create 2D and 3D games rapidly from scratch * Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn * Take advantage of Python's clean syntax to build games quickly * Discover distinct frameworks for developing graphical applications * Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors * Design and code some popular games like Pong and tower defense * Compose maps and levels for your sprite-based games in an easy manner * Modularize and apply object-oriented principles during the design of your games * Exploit libraries like Chimpunk2D, cocos2d, and Tkinter * Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the "use cases" approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.

OpenCV for Secret Agents (Paperback, Ed): Joseph Howse OpenCV for Secret Agents (Paperback, Ed)
Joseph Howse
R1,218 Discovery Miles 12 180 Ships in 10 - 15 working days

About This Book Build OpenCV apps for the desktop, the Raspberry Pi, Android, and the Unity game engine Learn real-time techniques that can be used to classify images, detecting and recognizing any person or animal, and studying motion and distance with superhuman precision Design hands-free interfaces that are practical in home automation, in cars, and in discrete surveillance Who This Book Is ForThis book is for programmers who want to expand their skills by building fun, smart, and useful systems with OpenCV. The projects are ideal in helping you to think creatively about the uses of computer vision, natural user interfaces, and ubiquitous computers (in your home, car, and hand).

Android Application Programming with OpenCV (Paperback): Joseph Howse Android Application Programming with OpenCV (Paperback)
Joseph Howse
R944 Discovery Miles 9 440 Ships in 10 - 15 working days

A step-by-step tutorial to help you master computer vision and mobile app development. This book is for Java developers who are new to computer vision and who would like to learn about how it is used in relation to application development. It is assumed that you have previous experience in Java, but not necessarily Android. A basic understanding of image data (for example pixels and color channels) would be helpful too. You are expected to have a mobile device running Android 2.2 (Froyo) or greater and it must have a camera.

A Grammar of the Cree Language - With Which Is Combined an Analysis of the Chippeway Dialect (Paperback): Joseph Howse A Grammar of the Cree Language - With Which Is Combined an Analysis of the Chippeway Dialect (Paperback)
Joseph Howse
R875 Discovery Miles 8 750 Ships in 10 - 15 working days

This scarce antiquarian book is included in our special Legacy Reprint Series. In the interest of creating a more extensive selection of rare historical book reprints, we have chosen to reproduce this title even though it may possibly have occasional imperfections such as missing and blurred pages, missing text, poor pictures, markings, dark backgrounds and other reproduction issues beyond our control. Because this work is culturally important, we have made it available as a part of our commitment to protecting, preserving and promoting the world's literature.

A Grammar Of The Cree Language - With Which Is Combined An Analysis Of The Chippeway Dialect (Hardcover): Joseph Howse A Grammar Of The Cree Language - With Which Is Combined An Analysis Of The Chippeway Dialect (Hardcover)
Joseph Howse
R1,195 Discovery Miles 11 950 Ships in 10 - 15 working days

This scarce antiquarian book is included in our special Legacy Reprint Series. In the interest of creating a more extensive selection of rare historical book reprints, we have chosen to reproduce this title even though it may possibly have occasional imperfections such as missing and blurred pages, missing text, poor pictures, markings, dark backgrounds and other reproduction issues beyond our control. Because this work is culturally important, we have made it available as a part of our commitment to protecting, preserving and promoting the world's literature.

A Grammar Of The Cree Language - With Which Is Combined An Analysis Of The Chippeway Dialect (Paperback): Joseph Howse A Grammar Of The Cree Language - With Which Is Combined An Analysis Of The Chippeway Dialect (Paperback)
Joseph Howse
R884 Discovery Miles 8 840 Ships in 10 - 15 working days

This scarce antiquarian book is included in our special Legacy Reprint Series. In the interest of creating a more extensive selection of rare historical book reprints, we have chosen to reproduce this title even though it may possibly have occasional imperfections such as missing and blurred pages, missing text, poor pictures, markings, dark backgrounds and other reproduction issues beyond our control. Because this work is culturally important, we have made it available as a part of our commitment to protecting, preserving and promoting the world's literature.

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