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Agent-based Modeling and Simulation in Archaeology (Hardcover, 2015 ed.): Gabriel Wurzer, Kerstin Kowarik, Hans Reschreiter Agent-based Modeling and Simulation in Archaeology (Hardcover, 2015 ed.)
Gabriel Wurzer, Kerstin Kowarik, Hans Reschreiter
R4,780 R3,635 Discovery Miles 36 350 Save R1,145 (24%) Ships in 12 - 19 working days

Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to "re-enact" and "visualize" possible scenarios for a wider (generally non-scientific) audience, based on scarce and fuzzy data. Furthermore, modelling "in exact terms" and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences.
This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.

Agent-based Modeling and Simulation in Archaeology (Paperback, Softcover reprint of the original 1st ed. 2015): Gabriel Wurzer,... Agent-based Modeling and Simulation in Archaeology (Paperback, Softcover reprint of the original 1st ed. 2015)
Gabriel Wurzer, Kerstin Kowarik, Hans Reschreiter
R3,637 Discovery Miles 36 370 Ships in 10 - 15 working days

Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to "re-enact" and "visualize" possible scenarios for a wider (generally non-scientific) audience, based on scarce and fuzzy data. Furthermore, modeling "in exact terms" and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences. This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.

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