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Entertainment Computing - ICEC 2007 - 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings... Entertainment Computing - ICEC 2007 - 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings (Paperback, 2007 ed.)
Lizhuang Ma, Matthias Rauterberg, Ryohei Nakatsu
R2,711 Discovery Miles 27 110 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 6th International Conference on Entertainment Computing, ICEC 2007, held in Shanghai, China, in September 2007, under the auspices of IFIP.

The 48 revised full papers and 16 poster papers presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The papers are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh and modeling, digital storytelling and interactive systems, sound, music and creative environments, video processing, rendering, computer animation and networks, game based interfaces, as well as robots and cyber pets.

Entertainment Computing - ICEC 2020 - 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10-13,... Entertainment Computing - ICEC 2020 - 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10-13, 2020, Proceedings (Paperback, 1st ed. 2020)
Nuno J. Nunes, Lizhuang Ma, Meili Wang, Nuno Correia, Zhigeng Pan
R2,703 Discovery Miles 27 030 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 19th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2020, which was supposed to take place in Xi'an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic. The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas: games; virtual reality and augmented reality; artificial intelligence; edutainment and art; 3D modeling; and animation.

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