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The future of Terraforming Mars draws nearer in this bold science
fiction thriller of progress and hope, set in the universe of the
award-winning boardgame On Mars, terraforming breakthroughs leave
citizens dreaming of a transformed planet. However, when a
contaminated ice asteroid puts water supplies in peril, the dream
quickly shatters. Professor Zambrotta “Zammi” Kaspar is tasked
to investigate a fatal crash on a remote ice asteroid, but he never
expects to discover his missing sister there as an indentured
worker for the Mining Guild. As the siblings reconnect and dig
deeper into the mystery of the contaminated water, they both
discover a personal legacy of secrets and loss over competing
visions for the future of humanity. Can they unite to reveal the
truth behind the water contamination before their dream of a
terraformed Mars evaporates into the newly formed atmosphere?
Intergalactic civilization emerges from its war-torn ruins for the
first time in generations to explore the galaxy, in this stunning
new anthology from the bestselling world of Twilight Imperium A
terrible war destroyed a vast empire, and left its survivors
shattered and isolated. Millenia of history, technology and the
ever-expanding imperial grip were lost. From the secretive Naalu,
the proud Hacan, to the piratical Mentak Coalition, these factions
and worlds are recovering and looking past their borders to the
galaxy beyond again - but what awaits them in the vastness of
space? New territory, allies, and opportunities abound, but the
history that once bound them together now stands between them, and
the opportunities to be found in war may be greater than in
peace...
Alien detectives stumble across a mystery that could tear apart
their patchwork planet, the Crucible, in this riotous science
fantasy novel from the smash hit game, KeyForge Wibble &
Pplimz, the Crucible's most unusual private investigators, must set
off from their office in Hub City to clear the name of a former
client. Along the way, their investigation broadens from a simple
accusation of theft to include a missing person, a potential
murder, and a highly unusual gem. Four interlinking incidents take
them across the Crucible, as they attempt to solve the case. But
there's something more sinister lurking underneath: evidence of a
secret society that aims to discover the power of the Architects,
and forever change the nature of the Crucible itself.
Take a whirlwind tour to the incredible planet of a million fantasy
races, the Crucible, in this wild science fantasy anthology from
the hit new game, KeyForge. Welcome to the Crucible - an artificial
planet larger than our sun - an ever-growing patchwork of countless
other worlds, filled with creatures, sentient beings and societies
stolen from across the universe by the mythical Architects. Across
this dizzying juxtaposition of alien biospheres, the enigmatic and
godlike Archons seek to unlock the secrets at the heart of the
Crucible. Everyone else is just trying to survive... Explore ten
tales of adventure in a realm where science and magic team up, of
discovery and culture clash, featuring mad Martian scientists,
cybernetic surgeons, battle reenactors, elven thieves, private
investigators, goblins, saurian monsters, and the newly arrived
human Star Alliance.
Ever wish things were different? Ivy Velasquez did, so she became
someone else. In the 3D virtual world Marionette City, you can be
anything you want - but everyone still knows who you are. Driven by
her desire for a new life, Ivy takes her future in her hands when
she makes another identity for herself. A brilliant designer, Ivy
works for one of the huge multi-national firms which control the
online system the world relies upon for both business and pleasure.
But one day, Ivy tries to access M City as her alternate self,
Reuben Cobalt, to discover that Reuben had been murdered. Since
alternate identities are forbidden by the firms which control
access to the nets and to M City, Ivy has nowhere to turn - until
she finds Andersson Dexter. Part private eye, part vigilante and
part cop, Dex sets out to uncover Reuben's killer. Since the
corporations control almost every aspect of life, including law and
order, justice for average people comes only at the hands of the
outlaw organization to which Dex belongs. Self Made is a murder
mystery set in a vision of a future that seems to lurk just over
the horizon. But above all, it is a story of how people strive to
control their own destinies, and how that desire affects them and
the people around them in ways they could never imagine.
The future is boring. Technology has solved the world's most
pressing problems, leaving people with tedious work and mundane
play. Jack is a Security Officer Class 5, which sounds important,
but isn't. However, her banal life as a cubicle worker by day and
tinkerer by night is interrupted when she discovers that her
employer's computer system has been invaded. Jack enlists the help
of her only friends - her co-worker, Gilles and Adrian, an online
friend she's never met - to help her track down the source of the
invasion. Her investigation leads her to a shadowy group called the
Red, where Jack learns that not everyone lives a life of quiet
servitude. Even though she believes that the Red are responsible
for a series of gruesome attacks, Jack begins to become attracted
to their worldview. In her search for the people responsible for
the attacks, she confronts the leaders of the group as well as her
own burgeoning sense of self-awareness.
Storefronts busted, businesses destroyed, accounts frozen. No one
knows who's behind the rash of vandalism in the virtual world,
Marionette City, or how to protect themselves from becoming the
next victim. Andersson Dexter has a new lease on life. Things are
looking up for the newly independent investigator, when he picks up
what seems like an ordinary case of vandalism. Soon Dex discovers
that what appears to be a run of the mill case may be linked to a
series of more sinister events which could jeopardize the very
existence of the virtual world, Marionette City. Join Dex and the
rest of The Cubicle Men team on his most complex case yet.
Andersson Dexter is a new man, still living his old life. Part
vigilante, part private eye, part cop, Dex is muddling his way
through his day job as a faceless customer service rep for a giant
firm, while solving routine cases in his off hours. But when a
gruesomely mutilated corpse is found, things heat up for Dex and
the underground organization he calls the Cubicle Men. Soon, Dex
finds himself racing against the clock to find a killer who seems
to be determined to strike him close to home. In a grim future
where people live and work in crowded, utilitarian cities but
escape to an online virtual world, Act of Will explores the
capacity we have to choose the directions our lives will take, and
the consequences of those choices.
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