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This book contains papers invited after the First International Workshop on Mobile Social Signal Processing, MSSP 2010, held in Lisbon, Portugal, in September 2010. The 9 revised papers included in this volume represent the diversity of two fields of research, Mobile HCI and Social Signal Processing and areas of overlap. They cover a wide range of topics spanning from approaches for effective interaction with mobile and wearable devices to modelling, analysis and synthesis of nonverbal behaviour in human-human and human-machine interactions.
A central theme in the study of dynamic systems is the modelling and control of uncertain systems. While 'uncertainty' has long been a strong motivating factor behind many techniques developed in the modelling, control, statistics and mathematics communities, the past decade, in particular, has witnessed remarkable progress in this area with the emergence of a number of powerful newmethodsforbothmodellingandcontrollinguncertaindynamicsystems. The speci?c objective of this book is to describe and review some of these exciting new approaches within a single volume. Our approach was to invite some of the leading researchers in this area to contribute to this book by submitting both tutorial papers on their speci?c area of research, and to submit more focussed research papers to document some of the latest results in the area. We feel that collecting some of the main results together in this manner is particularly important as many of the important ideas that emerged in the past decade were derived in a variety of academic disciplines. By providing both tutorial and researchpaperswehopetobeabletoprovidetheinterestedreaderwithsu?cient background to appreciate some of the main concepts from a variety of related, but nevertheless distinct ?elds, and to provide a ?avor of how these results are currently being used to cope with 'uncertainty. ' It is our sincere hope that the availability of these results within a single volume will lead to further cro- fertilization of ideas and act as a spark for further research in this important area of applied mathematics.
Haptic human-computer interaction is interaction between a human computer user and the computer user interface based on the powerful human sense of touch. Haptic hardware has been discussed and exploited for some time, particularly in the context of computer games. However, so far, little attention has been paid to the general principles of haptic HCI and the systematic use of haptic devices for improving efficiency, effectiveness, and satisfaction in HCI.This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.
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