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Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
|
Caring for Clergy (Hardcover)
Thad S Austin, Katie R Comeau; Foreword by Christopher J Adams
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R985
R805
Discovery Miles 8 050
Save R180 (18%)
|
Ships in 10 - 15 working days
|
Upton Sinclair meets Joseph Heller, the funniest book since A
Confederacy of Dunces. Austin's novel is an unlikely mixture of
expose, social satire and high comedy that somehow, brilliantly,
succeeds. It will make you laugh, cry, and want to punch out your
boss. Don't read this book at work, but by all means read it.
Charles Dodt, Author, The Night Boy *** Do you remember the best
time of your life? For Chuck Farlowe, his time came and went, one
April day back in 1973. His "A" game, unfortunately, was left in
the dugout that day. Cut to 1998. His son, Danny, is at the
crossroads of his life. A young man in need of answers, he finds
them in the form of a long-buried manuscript written by his father
back in 1973. Suddenly he finds himself at a strange place and
time-the Hotchkis Department Store in downtown Oakland, circa 1970.
Danny is introduced to both the store manager, Matt Farber, and the
store owner, Isaac Benjamin Stern. Soon a union election begins to
loom ominously. Chuck manages to find a kindred spirit in Lee
Kroeber, and eventually, after a struggle, with Cooper Smith, whose
own bitterness and alienation over store racism threatens to change
the entire store dynamic. When Wayne Justice joins the Hotchkis
fold in 1971, soon the era of poker and male bonding begin.
Rediscovering Mrs. Murphy is all about fighting through the pain of
the past and rediscovering what really matters.
The Chinese Tao and the Western Trinity have a fundamental unity of
theme: the unity of opposites. Both are connected with problems as
broad and diverse as how to describe the entire universe, how a
system can talk about itself, the relationship between symbols and
realities, and the nature of signs and sacraments.
As the global commitment to educational access has become enshrined
in all levels of society, new technologies have also been developed
that hold tremendous promise for enabling these goals. This book
looks at trends and challenges for expanding access to
post-secondary education via technology through a set of case
studies and analyses.
This book examines the local, regional and transnational contexts
of video games through a focused analysis on gaming communities,
the ways game design regulates gender and class relations, and the
impacts of colonization on game design. The critical interest in
games as a cultural artifact is covered by a wide range of
interdisciplinary work. To highlight the social impacts of games
the first section of the book covers the systems built around high
score game competitions, the development of independent game design
communities, and the formation of fan communities and cosplay. The
second section of the book offers a deeper analysis of game
structures, gender and masculinity, and the economic constraints of
empire that are built into game design. The final section offers a
macro perspective on transnational and colonial discourses built
into the cultural structures of East Asian game play.
This book examines the historical background of game development,
offline and online gamer interactions, and presents a method to
study the health impacts of digital games in East Asia. Focusing on
examinations of how video games shape external interactions with
the world as well as internal spaces, Lee and Pulos' volume brings
together a range of approaches and regions to understand the impact
of video games in East Asia and beyond. Contributions range from
assessments of Nintendo's lasting technological impact in Japan and
globally to analyses of mobile social gaming among teenage girls in
Korea, with qualitative and quantitative methodologies set in
contact with one another to offer a full spectrum of perspectives
on video gaming and its profound cultural impact.
Strongarm your way into the fitness industry Interested in becoming
a personal trainer? Becoming a Personal Trainer For Dummies is,
obviously, the book you need. Even if you know nothing about this
career path and industry, this book will guide you through the
basics and take you all the way through certification and getting
your first job. We're here to enlighten you on what's involved in a
personal training career and teach you everything you need to know
to become certified. This updated edition covers current
information on topics like social media, wearable technology,
outdoor and virtual training, and newer workouts like CrossFit,
Active Aging, and more. Learn what it's like to be a personal
trainer and discover if this career is for you Distinguish the
different types of personal training Get the latest on wearable
technology and other tricks of the trade Know what to expect when
getting your certification and searching for jobs or clients
Authored by a longtime fit pro who knows personal training inside
and out, Becoming a Personal Trainer For Dummies shares expert
insights in a fun, digestible way.
This book examines the historical background of game development,
offline and online gamer interactions, and presents a method to
study the health impacts of digital games in East Asia. Focusing on
examinations of how video games shape external interactions with
the world as well as internal spaces, Lee and Pulos' volume brings
together a range of approaches and regions to understand the impact
of video games in East Asia and beyond. Contributions range from
assessments of Nintendo's lasting technological impact in Japan and
globally to analyses of mobile social gaming among teenage girls in
Korea, with qualitative and quantitative methodologies set in
contact with one another to offer a full spectrum of perspectives
on video gaming and its profound cultural impact.
This book examines the local, regional and transnational contexts
of video games through a focused analysis on gaming communities,
the ways game design regulates gender and class relations, and the
impacts of colonization on game design. The critical interest in
games as a cultural artifact is covered by a wide range of
interdisciplinary work. To highlight the social impacts of games
the first section of the book covers the systems built around high
score game competitions, the development of independent game design
communities, and the formation of fan communities and cosplay. The
second section of the book offers a deeper analysis of game
structures, gender and masculinity, and the economic constraints of
empire that are built into game design. The final section offers a
macro perspective on transnational and colonial discourses built
into the cultural structures of East Asian game play.
As the global commitment to educational access has become enshrined
in all levels of society, new technologies have also been developed
that hold tremendous promise for enabling these goals. This book
looks at trends and challenges for expanding access to
post-secondary education via technology through a set of case
studies and analyses.
|
Caring for Clergy (Paperback)
Thad S Austin, Katie R Comeau; Foreword by Christopher J Adams
|
R624
R519
Discovery Miles 5 190
Save R105 (17%)
|
Ships in 10 - 15 working days
|
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